Player Matchup

Merlin
Merlin
Chbc
Merlin
Level 16
God Stats
12W - 13L
1,469 SR
Queue Stats
19W - 20L
1,442 Elo+
Solo
Neith
Neith
Piyoyo-94
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,228 Elo+
Solo
Hades
Hades
ferita-ceraia
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
pokemon301
Kukulkan
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 28L
1,367 Elo+
Solo
Ra
Ra
useDARKsidePOWER
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,161 Elo+
Solo
Team Averages
Level 11
1,537 SR
1,340 Elo+

VS

Team Averages
Level 17
1,409 SR
1,367 Elo+
Heimdallr
Heimdallr
Ankilo_rus
Heimdallr
Level 12
God Stats
2W - 1L
1,305 SR
Queue Stats
38W - 38L
1,311 Elo+
Solo
Kukulkan
Kukulkan
Galilaya
Kukulkan
Level 14
God Stats
17W - 20L
1,423 SR
Queue Stats
20W - 22L
1,370 Elo+
Solo
Sol
Sol
HoodedWatcher
Sol
Level 15
God Stats
1W - 1L
1,261 SR
Queue Stats
8W - 16L
1,187 Elo+
Solo
Ares
Ares
JarniHelgason
Ares
Level 15
God Stats
3W - 5L
1,408 SR
Queue Stats
74W - 59L
1,451 Elo+
Solo
Mercury
Mercury
OmneeSlash
Mercury
Level 29
God Stats
11W - 9L
1,649 SR
Queue Stats
83W - 60L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chbc
Merlin
19
5 / 6 / 3
12,872
1,073
16,632
22,862
8,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Piyoyo-94
Neith
14
0 / 2 / 0
9,050
754
248
1,440
461
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 0
9,050
754
222
754
213
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
pokemon301
Kukulkan
18
5 / 16 / 3
13,441
1,120
15,607
27,985
10,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
9,882
824
1,734
4,734
1,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ankilo_rus
Heimdallr
18
6 / 5 / 13
12,352
1,029
11,847
11,251
3,855
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Galilaya
Kukulkan
19
2 / 0 / 17
12,446
1,037
16,108
3,623
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 0 / 6
10,487
874
1,401
5,095
1,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 2 / 17
12,006
1,001
6,558
13,028
15,737
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
OmneeSlash
Mercury
20
17 / 3 / 6
14,933
1,244
18,726
12,171
5,057
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
27
27
Deaths
10
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ankilo_rus
Heimdallr
6
5
13
2.5
L
Merlin
Chbc
Merlin
5
6
3
1.08
W
Kukulkan
Galilaya
Kukulkan
2
0
17
10.5
W
0
0
6
3
W
2
2
17
5.25
W
Mercury
OmneeSlash
Mercury
17
3
6
6.67
L
Neith
Piyoyo-94
Neith
0
2
0
0
L
0
1
0
0
L
Kukulkan
pokemon301
Kukulkan
5
16
3
0.41
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
54,640
57,775
Taken
45,168
21,903
Mitigated
27,387
1,744
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ankilo_rus
Heimdallr
11,847
5,377
0
237
11,251
3,855
0
9,707
1,544
0
21,562
L
Merlin
Chbc
Merlin
16,632
343
0
355
22,862
8,655
0
8,998
13,864
38,744
0
W
Kukulkan
Galilaya
Kukulkan
16,108
654
341
480
3,623
1,361
0
2,345
1,278
61,032
0
W
1,401
755
0
278
5,095
1,377
0
4,417
678
12,823
0
W
6,558
661
0
889
13,028
15,737
0
10,309
2,719
15,937
0
W
Mercury
OmneeSlash
Mercury
18,726
12,555
0
2,067
12,171
5,057
0
7,417
4,520
0
46,176
L
Neith
Piyoyo-94
Neith
248
248
0
0
1,440
461
0
1,157
283
0
248
L
222
222
0
10
754
213
0
145
609
222
0
L
Kukulkan
pokemon301
Kukulkan
15,607
1,198
0
829
27,985
10,974
0
12,265
15,720
51,154
0
L
1,734
355
150
400
4,734
1,600
0
1,502
3,232
7,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
62,224
154
Minions Killed
250
2
Camps Cleared
12
639,493
Distance Traveled
1,112,889
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,352
1,029
19
2
0
185,795
1
L
Merlin
12,872
1,073
47
4
1
274,362
0
W
Kukulkan
12,446
1,037
126
11
1
241,645
1
W
Sol
10,487
874
31
3
0
196,931
0
W
Ares
12,006
1,001
23
2
0
217,933
0
W
Mercury
14,933
1,244
51
4
11
270,585
0
L
Neith
9,050
754
0
0
0
27,161
0
L
Hades
9,050
754
0
0
0
9,687
0
L
Kukulkan
13,441
1,120
90
8
1
247,444
0
L
Ra
9,882
824
17
1
0
80,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role