Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MaxisMaxis
Loki
Level 26
God Stats
0W - 2L
1,229 SR
Queue Stats
25W - 44L
1,274 Elo+
Party 1
Apollo
Apollo
MsChalk
Apollo
Level 43
God Stats
1W - 3L
1,314 SR
Queue Stats
80W - 111L
1,297 Elo+
Party 1
Ravana
Ravana
ThatPhatA55hley
Ravana
Level 68
God Stats
2W - 4L
1,203 SR
Queue Stats
452W - 518L
1,339 Elo+
Solo
Pele
Pele
jason0090
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,263 Elo+
Solo
Team Averages
Level 48
1,349 SR
1,335 Elo+

VS

Team Averages
Level 111
1,500 SR
1,370 Elo+
Ganesha
Ganesha
Be My Peace
Ganesha
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 226L
1,268 Elo+
Solo
Geb
Geb
DarkAvenger846
Geb
Level 128
God Stats
2W - 0L
1,418 SR
Queue Stats
63W - 67L
1,340 Elo+
Solo
Baba Yaga
Baba Yaga
Foshpenin
Baba Yaga
Level 108
God Stats
2W - 0L
1,410 SR
Queue Stats
41W - 31L
1,370 Elo+
Solo
Xing Tian
Xing Tian
MBITS3
Xing Tian
Level 121
God Stats
1W - 0L
1,686 SR
Queue Stats
29W - 19L
1,545 Elo+
Solo
Jormungandr
Jormungandr
chronTHEic
Jormungandr
Level 157
God Stats
10W - 10L
1,487 SR
Queue Stats
2,969W - 3,363L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 6 / 2
7,864
786
10,710
7,851
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 0
6,400
640
8,769
10,320
4,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MsChalk
Apollo
13
0 / 3 / 2
6,753
675
4,825
7,214
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 4 / 1
8,559
856
5,474
10,771
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
9
0 / 7 / 0
6,076
608
4,553
7,937
2,735
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Be My Peace
Ganesha
16
0 / 0 / 24
9,226
923
5,800
13,816
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 14
9,129
913
7,427
13,665
14,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Foshpenin
Baba Yaga
15
4 / 0 / 19
8,970
897
11,431
6,048
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
MBITS3
Xing Tian
16
14 / 1 / 8
9,813
981
10,775
12,278
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
chronTHEic
Jormungandr
15
4 / 0 / 17
8,828
883
3,510
8,173
5,118
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
108
3
Kills
26
26
Deaths
3
5
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
W
Ganesha
Be My Peace
Ganesha
0
0
24
12
W
4
2
14
5.5
W
Baba Yaga
Foshpenin
Baba Yaga
4
0
19
13.5
W
Xing Tian
MBITS3
Xing Tian
14
1
8
18
L
1
6
0
0.17
L
Apollo
MsChalk
Apollo
0
3
2
0.33
L
2
4
1
0.63
W
Jormungandr
chronTHEic
Jormungandr
4
0
17
12.5
L
Pele
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
38,943
44,093
Taken
53,980
18,085
Mitigated
46,529
9,073
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,710
568
657
556
7,851
2,809
0
7,114
645
29,978
0
W
Ganesha
Be My Peace
Ganesha
5,800
787
3,451
4,689
13,816
13,097
506
3,345
10,471
11,916
0
W
7,427
410
1,663
1,979
13,665
14,153
939
2,748
10,917
12,329
0
W
Baba Yaga
Foshpenin
Baba Yaga
11,431
586
1,833
2,285
6,048
3,055
979
951
5,097
22,569
0
W
Xing Tian
MBITS3
Xing Tian
10,775
578
893
1,933
12,278
11,106
119
1,760
9,843
20,396
0
L
8,769
815
0
1,869
10,320
4,670
0
7,951
2,074
0
13,759
L
Apollo
MsChalk
Apollo
4,825
1,848
208
836
7,214
2,507
0
6,588
418
0
15,142
L
5,474
440
731
3,852
10,771
5,364
0
9,811
667
0
7,602
W
Jormungandr
chronTHEic
Jormungandr
3,510
362
1,576
2,069
8,173
5,118
1,694
1,906
6,267
16,187
0
L
Pele
4,553
1,210
0
364
7,937
2,735
0
6,484
1,346
0
7,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
45,966
74
Minions Killed
89
0
Camps Cleared
0
937,554
Distance Traveled
1,048,865
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,864
786
41
4
0
165,118
1
W
Ganesha
9,226
923
0
0
0
221,990
0
W
Geb
9,129
913
14
1
0
219,853
0
W
Baba Yaga
8,970
897
23
2
0
214,181
0
W
Xing Tian
9,813
981
21
2
0
200,293
0
L
Loki
6,400
640
5
1
0
195,151
1
L
Apollo
6,753
675
18
2
0
226,570
0
L
Ravana
8,559
856
5
1
0
177,639
0
W
Jormungandr
8,828
883
31
3
0
192,548
0
L
Pele
6,076
608
5
1
0
173,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role