Player Matchup

Mercury
Mercury
Aqua3441
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BAYOUrat357
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,248 Elo+
Solo
Nemesis
Nemesis
FomesTheGreat
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 51L
1,335 Elo+
Solo
Pele
Pele
LoveCthulhu6224
Pele
Level 18
God Stats
15W - 7L
1,670 SR
Queue Stats
17W - 15L
1,302 Elo+
Solo
Neith
Neith
fantomblaze
Neith
Level 23
God Stats
33W - 15L
1,563 SR
Queue Stats
153W - 124L
1,437 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,364 Elo+

VS

Team Averages
Level 11
1,421 SR
1,335 Elo+
Ares
Ares
Doggo487
Ares
Level 9
God Stats
2W - 4L
1,370 SR
Queue Stats
12W - 15L
1,364 Elo+
Party 1
Zeus
Zeus
Sayed13502
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Solo
Vamana
Vamana
Victor3456
Vamana
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 78L
1,354 Elo+
Solo
Thor
Thor
lucas stobb13
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,357 Elo+
Party 1
Tiamat
Tiamat
lucas tgm
Tiamat
Level 13
God Stats
9W - 27L
1,236 SR
Queue Stats
15W - 33L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aqua3441
Mercury
20
7 / 6 / 23
12,529
1,139
14,958
13,186
5,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BAYOUrat357
Baba Yaga
19
11 / 6 / 19
13,315
1,210
16,056
13,647
6,203
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
20
7 / 5 / 27
13,095
1,190
18,484
13,559
6,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
22 / 3 / 22
15,113
1,374
34,593
16,268
10,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 2 / 30
14,040
1,276
18,000
11,204
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 11 / 13
11,905
1,082
11,171
24,728
14,961
17
1 / 10 / 12
10,778
980
9,830
16,773
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Victor3456
Vamana
19
11 / 7 / 7
14,114
1,283
15,336
21,462
24,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 15 / 17
11,389
1,035
6,842
23,112
10,279
Tiamat
lucas tgm
Tiamat
19
5 / 13 / 13
12,205
1,110
17,353
24,023
16,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
84
56
Kills
22
22
Deaths
56
121
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aqua3441
Mercury
7
6
23
3.08
W
Baba Yaga
BAYOUrat357
Baba Yaga
11
6
19
3.42
L
Ares
4
11
13
0.95
W
Nemesis
7
5
27
4.1
W
22
3
22
11
L
1
10
12
0.7
L
Vamana
Victor3456
Vamana
11
7
7
2.07
W
9
2
30
12
L
1
15
17
0.63
L
Tiamat
lucas tgm
Tiamat
5
13
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,091
Damage
60,532
67,864
Taken
110,098
33,256
Mitigated
71,819
10,702
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aqua3441
Mercury
14,958
9,550
0
1,924
13,186
5,446
0
6,831
6,135
0
29,055
W
Baba Yaga
BAYOUrat357
Baba Yaga
16,056
2,405
0
3,102
13,647
6,203
0
7,185
6,272
25,713
0
L
Ares
11,171
1,246
0
0
24,728
14,961
0
2,996
21,732
24,957
0
W
Nemesis
18,484
11,121
0
386
13,559
6,073
0
6,645
6,840
0
32,593
W
34,593
19,942
151
2,134
16,268
10,503
0
8,738
7,402
0
43,027
L
9,830
3,069
0
671
16,773
6,350
0
3,144
13,629
30,905
0
L
Vamana
Victor3456
Vamana
15,336
8,678
0
3,933
21,462
24,111
0
3,462
18,000
0
34,596
W
18,000
6,323
0
3,005
11,204
5,031
0
8,259
2,861
0
45,331
L
6,842
1,124
0
0
23,112
10,279
0
3,855
19,257
0
21,677
L
Tiamat
lucas tgm
Tiamat
17,353
1,630
370
3,246
24,023
16,118
0
2,599
21,424
34,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,092
Gold Earned
60,391
171
Minions Killed
166
9
Camps Cleared
3
1,071,573
Distance Traveled
959,603
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,529
1,139
38
3
2
224,784
0
W
Baba Yaga
13,315
1,210
23
2
0
170,277
0
L
Ares
11,905
1,082
15
1
1
213,769
1
W
Nemesis
13,095
1,190
26
2
5
230,814
0
W
Pele
15,113
1,374
15
1
1
226,060
0
L
Zeus
10,778
980
55
5
0
151,648
1
L
Vamana
14,114
1,283
32
3
0
228,956
4
W
Neith
14,040
1,276
69
6
1
219,638
0
L
Thor
11,389
1,035
26
2
1
186,473
1
L
Tiamat
12,205
1,110
38
3
1
178,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role