Player Matchup

Xbalanque
Xbalanque
SuperJunior1135
Xbalanque
Level 47
God Stats
0W - 2L
1,667 SR
Queue Stats
298W - 271L
1,393 Elo+
Solo
Sylvanus
Sylvanus
ThicccInTheWarm
Sylvanus
Level 40
God Stats
6W - 6L
1,506 SR
Queue Stats
17W - 35L
1,256 Elo+
Solo
Ne Zha
Ne Zha
bossco_420
Ne Zha
Level 44
God Stats
6W - 5L
1,469 SR
Queue Stats
66W - 87L
1,326 Elo+
Solo
Eset
Eset
headhunterprooo
Eset
Level 42
God Stats
0W - 3L
1,109 SR
Queue Stats
173W - 191L
1,323 Elo+
Solo
Hel
Hel
richydate5
Hel
Level 42
God Stats
4W - 10L
1,312 SR
Queue Stats
226W - 303L
1,251 Elo+
Solo
Team Averages
Level 43
1,413 SR
1,310 Elo+

VS

Team Averages
Level 50
1,337 SR
1,356 Elo+
Bastet
Bastet
Donuts4lyyfe
Bastet
Level 62
God Stats
6W - 5L
1,172 SR
Queue Stats
188W - 228L
1,352 Elo+
Party 1
Charybdis
Charybdis
NachowTaco
Charybdis
Level 47
God Stats
8W - 12L
1,404 SR
Queue Stats
114W - 150L
1,316 Elo+
Solo
Tiamat
Tiamat
OreoCreamCookie
Tiamat
Level 47
God Stats
1W - 2L
1,280 SR
Queue Stats
77W - 103L
1,311 Elo+
Solo
Ymir
Ymir
RagingDeman
Ymir
Level 48
God Stats
32W - 20L
1,664 SR
Queue Stats
168W - 164L
1,514 Elo+
Solo
Discordia
Discordia
unknown_venom21
Discordia
Level 44
God Stats
1W - 2L
1,165 SR
Queue Stats
87W - 133L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SuperJunior1135
Xbalanque
14
2 / 6 / 3
8,651
433
10,969
15,688
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
2 / 6 / 5
8,070
404
6,735
21,296
16,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
bossco_420
Ne Zha
14
1 / 6 / 3
8,049
402
6,265
12,910
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 1
9,307
465
6,120
10,166
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 7 / 2
10,065
503
8,371
20,607
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
14 / 3 / 5
11,556
578
23,117
16,843
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
NachowTaco
Charybdis
14
3 / 5 / 9
8,657
433
14,515
13,412
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 2
10,354
518
6,393
10,027
6,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 12
10,603
530
8,391
18,074
13,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
unknown_venom21
Discordia
17
5 / 4 / 5
10,778
539
10,981
7,687
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
29
29
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
14
3
5
5.5
W
Charybdis
NachowTaco
Charybdis
3
5
9
1.5
W
2
2
2
1.5
W
5
0
12
11
L
Xbalanque
SuperJunior1135
Xbalanque
2
6
3
0.58
L
Sylvanus
2
6
5
0.75
L
Ne Zha
bossco_420
Ne Zha
1
6
3
0.42
L
1
4
1
0.38
L
7
7
2
1.14
W
Discordia
unknown_venom21
Discordia
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
63,397
80,667
Taken
66,043
36,416
Mitigated
32,250
24,851
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
23,117
6,874
621
7,269
16,843
5,970
0
6,089
10,408
0
82,951
W
Charybdis
NachowTaco
Charybdis
14,515
7,441
0
1,784
13,412
3,545
1,456
4,894
8,398
0
53,379
W
6,393
949
0
2,738
10,027
6,344
1,378
3,591
6,207
76,370
0
W
8,391
659
3,480
6,783
18,074
13,783
0
3,573
14,406
47,132
0
L
Xbalanque
SuperJunior1135
Xbalanque
10,969
6,119
0
4,050
15,688
5,043
802
3,404
12,284
0
53,907
L
Sylvanus
6,735
2,280
2,063
6,685
21,296
16,248
54
6,413
14,843
23,070
0
L
Ne Zha
bossco_420
Ne Zha
6,265
1,106
0
1,911
12,910
4,761
0
4,771
7,805
0
34,168
L
6,120
306
0
2,135
10,166
3,458
1,260
3,934
6,206
57,934
0
L
8,371
716
482
7,525
20,607
6,906
1,295
6,417
13,764
48,489
0
W
Discordia
unknown_venom21
Discordia
10,981
683
0
3,141
7,687
2,608
1,078
2,366
5,164
69,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
51,948
427
Minions Killed
542
0
Camps Cleared
0
1,597,570
Distance Traveled
1,903,389
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,556
578
108
5
0
470,670
0
W
Charybdis
8,657
433
97
5
0
290,890
1
W
Tiamat
10,354
518
141
7
0
368,539
1
W
Ymir
10,603
530
72
4
0
381,029
0
L
Xbalanque
8,651
433
91
5
0
292,668
4
L
Sylvanus
8,070
404
31
2
0
263,954
0
L
Ne Zha
8,049
402
72
4
0
387,177
2
L
Eset
9,307
465
137
7
0
287,499
2
L
Hel
10,065
503
96
5
0
366,272
0
W
Discordia
10,778
539
124
6
0
392,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role