Player Matchup

Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
GodFatherPain
Ares
Gold II
Level 148
God Stats
6W - 5L
1,758 SR
Queue Stats
93W - 91L
1,668 MMR
Solo
Tiamat
Tiamat
Gold I
Undead575
Tiamat
Gold I
Level 159
God Stats
2W - 1L
1,884 SR
Queue Stats
229W - 247L
1,744 MMR
Solo
Chernobog
Chernobog
Gold I
mjpilotto
Chernobog
Gold I
Level 89
God Stats
10W - 13L
1,550 SR
Queue Stats
271W - 266L
1,723 MMR
Solo
Fenrir
Fenrir
Platinum IV
nolan22
Fenrir
Platinum IV
Level 128
God Stats
6W - 9L
1,577 SR
Queue Stats
167W - 165L
1,727 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,654 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,588 SR
1,660 MMR
Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
MrOscuro
Loki
Gold I
Level 128
God Stats
240W - 207L
1,632 SR
Queue Stats
289W - 302L
1,661 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
SakuraMatóu
Ratatoskr
Gold IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,706 MMR
Solo
Anhur
Anhur
Platinum IV
Wyvern86
Anhur
Platinum IV
Level 154
God Stats
5W - 0L
1,757 SR
Queue Stats
28W - 17L
1,952 MMR
Party 1
Fafnir
Fafnir
Gold V
cordnut
Fafnir
Gold V
Level 86
God Stats
2W - 3L
1,551 SR
Queue Stats
16W - 23L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 4 / 3
9,342
492
11,178
20,683
20,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 4
8,251
434
8,178
17,535
17,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Undead575
Tiamat
14
1 / 5 / 1
8,395
442
6,724
11,955
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
mjpilotto
Chernobog
16
1 / 6 / 2
9,607
506
4,180
14,151
4,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
nolan22
Fenrir
15
7 / 7 / 1
9,622
506
12,882
19,788
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshArtioGebTerraMorgan Le Fay

VS

Bans
SylvanusHeimdallrUllrArtemisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 0 / 6
10,906
574
18,209
11,774
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
7 / 5 / 2
11,145
587
13,840
16,682
8,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
SakuraMatóu
Ratatoskr
18
4 / 1 / 5
11,225
591
10,815
18,951
14,245
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Wyvern86
Anhur
18
7 / 2 / 3
11,360
598
11,016
9,344
3,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
cordnut
Fafnir
15
2 / 1 / 11
10,305
542
7,246
16,832
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
25
25
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
W
Raijin
 
Raijin
5
0
6
8
L
0
3
4
0.67
W
Loki
7
5
2
1.6
W
Ratatoskr
SakuraMatóu
Ratatoskr
4
1
5
6.5
L
Tiamat
Undead575
Tiamat
1
5
1
0.3
W
Anhur
Wyvern86
Anhur
7
2
3
4.25
W
Fafnir
cordnut
Fafnir
2
1
11
7.5
L
Chernobog
mjpilotto
Chernobog
1
6
2
0.33
L
Fenrir
nolan22
Fenrir
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,142
Damage
61,126
84,112
Taken
73,583
59,672
Mitigated
53,823
24,069
Healing
25,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,178
1,145
0
9,336
20,683
20,864
0
5,095
15,588
67,194
0
W
Raijin
 
Raijin
18,209
2,312
242
4,927
11,774
5,143
362
6,542
5,090
91,070
0
L
8,178
525
0
1,898
17,535
17,120
0
4,881
12,654
32,034
0
W
Loki
13,840
6,631
0
6,426
16,682
8,219
456
3,753
12,705
0
86,471
W
Ratatoskr
SakuraMatóu
Ratatoskr
10,815
3,075
0
6,442
18,951
14,245
0
6,535
11,754
4,824
72,797
L
Tiamat
Undead575
Tiamat
6,724
778
0
3,101
11,955
7,461
152
7,724
4,231
62,417
0
W
Anhur
Wyvern86
Anhur
11,016
5,281
0
3,468
9,344
3,929
1,349
1,594
7,700
0
87,319
W
Fafnir
cordnut
Fafnir
7,246
1,770
0
3,875
16,832
22,287
131
6,437
10,254
23,197
0
L
Chernobog
mjpilotto
Chernobog
4,180
2,558
0
3,665
14,151
4,500
0
4,274
9,877
0
74,211
L
Fenrir
nolan22
Fenrir
12,882
5,372
0
6,069
19,788
9,727
0
4,458
15,330
0
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
54,941
513
Minions Killed
645
0
Camps Cleared
0
1,781,486
Distance Traveled
1,914,405
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,342
492
134
7
0
343,157
5
W
Raijin
10,906
574
164
9
0
347,073
8
L
Ares
8,251
434
46
2
0
386,805
5
W
Loki
11,145
587
137
7
0
360,993
0
W
Ratatoskr
11,225
591
161
8
0
437,927
3
L
Tiamat
8,395
442
110
6
0
349,614
6
W
Anhur
11,360
598
159
8
0
367,184
4
W
Fafnir
10,305
542
24
1
0
401,228
5
L
Chernobog
9,607
506
134
7
0
321,628
5
L
Fenrir
9,622
506
89
5
0
380,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role