Player Matchup

Cernunnos
Cernunnos
BallBagBooty
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Chaac
Chaac
PGFingas
Chaac
Level 99
God Stats
3W - 0L
1,477 SR
Queue Stats
153W - 124L
1,538 Elo+
Party 1
Achilles
Achilles
Panclocks
Achilles
Level 122
God Stats
2W - 2L
1,434 SR
Queue Stats
96W - 84L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PepperUrCheese
Ah Muzen Cab
Level 128
God Stats
3W - 3L
1,607 SR
Queue Stats
190W - 153L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
XNaruX
Cthulhu
Level 144
God Stats
1W - 5L
1,374 SR
Queue Stats
94W - 95L
1,515 Elo+
Solo
Team Averages
Level 104
1,479 SR
1,527 Elo+

VS

Team Averages
Level 115
1,505 SR
1,537 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alpaet
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,615 Elo+
Party 2
Agni
Agni
CHIKENWAANG
Agni
Level 128
God Stats
5W - 2L
1,917 SR
Queue Stats
268W - 294L
1,532 Elo+
Solo
Chiron
Chiron
Whyrler
Chiron
Level 127
God Stats
4W - 6L
1,108 SR
Queue Stats
206W - 208L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BallBagBooty
Cernunnos
11
0 / 2 / 8
6,469
1,078
4,394
6,403
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
PGFingas
Chaac
12
4 / 1 / 7
6,777
1,130
4,619
6,602
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Panclocks
Achilles
11
4 / 2 / 5
6,645
1,108
5,111
5,493
5,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
PepperUrCheese
Ah Muzen Cab
13
5 / 0 / 8
7,386
1,231
7,253
6,264
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
XNaruX
Cthulhu
11
1 / 1 / 11
6,438
1,073
5,342
7,676
5,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 3 / 3
5,738
956
5,065
5,934
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
 
Athena
8
2 / 4 / 3
5,565
928
2,688
8,919
6,011
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Alpaet
Sol
10
0 / 2 / 3
5,356
893
2,372
3,407
1,030
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 2
5,353
892
5,514
5,049
1,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Whyrler
Chiron
13
2 / 1 / 4
6,359
1,060
6,648
5,084
1,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
14
Kills
6
6
Deaths
14
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
3
1.17
L
Athena
 
Athena
2
4
3
0.88
L
Sol
Alpaet
Sol
0
2
3
0.75
W
Cernunnos
BallBagBooty
Cernunnos
0
2
8
2
L
0
4
2
0.25
W
Chaac
PGFingas
Chaac
4
1
7
7.5
W
Achilles
Panclocks
Achilles
4
2
5
3.25
W
Ah Muzen Cab
PepperUrCheese
Ah Muzen Cab
5
0
8
9
L
Chiron
Whyrler
Chiron
2
1
4
4
W
Cthulhu
XNaruX
Cthulhu
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,719
Damage
22,287
32,438
Taken
28,393
25,071
Mitigated
12,674
16,832
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,065
2,474
385
826
5,934
2,319
0
1,469
4,167
0
7,196
L
Athena
 
Athena
2,688
720
583
1,972
8,919
6,011
0
1,909
6,460
4,615
0
L
Sol
Alpaet
Sol
2,372
425
607
330
3,407
1,030
0
853
2,465
10,024
0
W
Cernunnos
BallBagBooty
Cernunnos
4,394
1,596
175
1,379
6,403
3,235
603
2,371
4,032
0
11,124
L
5,514
217
798
524
5,049
1,514
0
1,198
3,668
9,476
0
W
Chaac
PGFingas
Chaac
4,619
302
1,936
2,692
6,602
6,323
92
2,275
4,327
347
7,151
W
Achilles
Panclocks
Achilles
5,111
842
543
1,144
5,493
5,510
0
1,702
3,791
3,457
7,094
W
Ah Muzen Cab
PepperUrCheese
Ah Muzen Cab
7,253
1,457
2,787
3,706
6,264
4,287
637
1,223
5,041
0
14,981
L
Chiron
Whyrler
Chiron
6,648
1,392
570
2,205
5,084
1,800
0
1,672
2,967
0
15,357
W
Cthulhu
XNaruX
Cthulhu
5,342
184
1,198
1,272
7,676
5,716
100
3,003
4,673
9,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
28,371
67
Minions Killed
74
0
Camps Cleared
0
708,220
Distance Traveled
559,345
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,738
956
12
2
0
107,227
0
L
Athena
5,565
928
9
2
0
94,837
1
L
Sol
5,356
893
18
3
0
107,387
0
W
Cernunnos
6,469
1,078
16
3
0
115,642
0
L
Agni
5,353
892
13
2
0
116,384
3
W
Chaac
6,777
1,130
4
1
0
145,818
4
W
Achilles
6,645
1,108
10
2
0
146,278
1
W
Ah Muzen Cab
7,386
1,231
28
5
0
156,199
0
L
Chiron
6,359
1,060
22
4
0
133,510
1
W
Cthulhu
6,438
1,073
9
2
0
144,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role