Player Matchup

Bellona
Bellona
BadVi6esForever
Bellona
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,232 Elo+
Solo
Hachiman
Hachiman
FatalKira
Hachiman
Level 108
God Stats
6W - 5L
1,528 SR
Queue Stats
611W - 550L
1,513 Elo+
Party 1
Thoth
Thoth
Sllimey_Raptors
Thoth
Level 104
God Stats
1W - 2L
1,278 SR
Queue Stats
478W - 451L
1,499 Elo+
Party 1
Team Averages
Level 108
1,435 SR
1,415 Elo+

VS

Team Averages
Level 82
1,434 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
ArmyJawbreaker
Tsukuyomi
Level 64
God Stats
0W - 1L
1,287 SR
Queue Stats
92W - 117L
1,398 Elo+
Solo
Sylvanus
Sylvanus
InspiredComb215
Sylvanus
Level 59
God Stats
2W - 3L
1,463 SR
Queue Stats
115W - 114L
1,390 Elo+
Party 2
Agni
Agni
mrJIGGLES3456
Agni
Level 122
God Stats
6W - 5L
1,553 SR
Queue Stats
112W - 103L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 11
9,277
843
11,165
12,082
9,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
FatalKira
Hachiman
13
6 / 4 / 6
9,389
854
9,661
8,581
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 1 / 9
9,688
881
10,548
5,729
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArmyJawbreaker
Tsukuyomi
12
7 / 8 / 2
9,055
823
9,022
12,378
4,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
11
1 / 1 / 3
7,136
649
5,340
10,241
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 9 / 3
7,273
661
7,542
12,501
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
9
9
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArmyJawbreaker
Tsukuyomi
7
8
2
1
W
5
4
11
2.63
W
Hachiman
FatalKira
Hachiman
6
4
6
2.25
L
Sylvanus
1
1
3
2.5
W
7
1
9
11.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
21,904
26,392
Taken
35,120
13,598
Mitigated
16,848
4,585
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArmyJawbreaker
Tsukuyomi
9,022
2,070
0
319
12,378
4,863
0
4,886
7,154
0
24,594
W
11,165
2,839
154
2,196
12,082
9,110
0
6,681
5,136
8,474
16,981
W
Hachiman
FatalKira
Hachiman
9,661
4,361
0
1,505
8,581
2,840
983
3,467
4,952
0
24,721
L
Sylvanus
5,340
2,089
916
3,307
10,241
8,049
0
3,301
6,680
10,712
2,043
W
10,548
506
0
730
5,729
1,648
790
2,071
3,418
33,708
0
L
7,542
567
104
636
12,501
3,936
0
4,768
7,503
21,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
23,464
146
Minions Killed
99
7
Camps Cleared
5
621,491
Distance Traveled
570,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,055
823
37
3
1
192,105
0
W
Bellona
9,277
843
31
3
2
200,508
0
W
Hachiman
9,389
854
43
4
4
198,974
2
L
Sylvanus
7,136
649
20
2
2
189,226
0
W
Thoth
9,688
881
72
7
1
222,009
0
L
Agni
7,273
661
42
4
2
188,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role