Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CroMaher
Hercules
Level 123
God Stats
6W - 2L
1,755 SR
Queue Stats
13W - 5L
1,676 Elo+
Solo
Anubis
Anubis
GeniussKhan
Anubis
Level 18
God Stats
21W - 14L
1,561 SR
Queue Stats
68W - 67L
1,480 Elo+
Solo
Team Averages
Level 82
1,606 SR
1,552 Elo+

VS

Team Averages
Level 66
1,459 SR
1,545 Elo+
Merlin
Merlin
SebastianRO
Merlin
Level 87
God Stats
3W - 4L
1,568 SR
Queue Stats
17W - 16L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sparklibur
Cu Chulainn
Level 25
God Stats
2W - 4L
1,349 SR
Queue Stats
2W - 4L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cocasycocos
Tsukuyomi
Level 85
God Stats
1W - 3L
1,461 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 1 / 7
9,983
713
12,909
10,239
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
CroMaher
Hercules
13
2 / 2 / 9
9,069
648
4,709
19,362
16,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
14
5 / 4 / 6
9,811
701
6,634
10,734
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 3 / 3
9,696
693
14,600
7,632
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Sparklibur
Cu Chulainn
11
1 / 3 / 3
8,152
582
4,225
8,248
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
cocasycocos
Tsukuyomi
14
3 / 7 / 3
9,715
694
7,941
13,824
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
7
7
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
7
9.5
W
Hercules
CroMaher
Hercules
2
2
9
3.25
W
Anubis
5
4
6
2
L
Merlin
3
3
3
1.5
L
Cu Chulainn
Sparklibur
Cu Chulainn
1
3
3
0.83
L
Tsukuyomi
cocasycocos
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
26,766
40,335
Taken
29,704
25,439
Mitigated
11,814
10,095
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,909
4,619
0
562
10,239
3,380
2,215
4,512
5,607
0
52,058
W
Hercules
CroMaher
Hercules
4,709
769
360
6,077
19,362
16,970
217
7,448
11,331
0
12,706
W
Anubis
6,634
228
0
3,096
10,734
5,089
281
4,317
6,291
40,603
0
L
Merlin
14,600
971
0
447
7,632
1,880
0
2,034
5,598
42,610
0
L
Cu Chulainn
Sparklibur
Cu Chulainn
4,225
454
0
823
8,248
5,761
0
2,853
5,395
3,879
10,880
L
Tsukuyomi
cocasycocos
Tsukuyomi
7,941
1,058
0
673
13,824
4,173
0
1,887
11,937
0
24,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
27,563
169
Minions Killed
140
9
Camps Cleared
3
770,177
Distance Traveled
672,272
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,983
713
91
7
4
239,306
2
W
Hercules
9,069
648
11
1
0
284,571
1
W
Anubis
9,811
701
67
5
5
246,300
3
L
Merlin
9,696
693
75
5
1
234,806
3
L
Cu Chulainn
8,152
582
25
2
1
180,472
0
L
Tsukuyomi
9,715
694
40
3
1
256,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role