Player Matchup

Raijin
Raijin
NiluPainter1710
Raijin
Level 128
God Stats
2W - 4L
1,444 SR
Queue Stats
437W - 399L
1,506 Elo+
Solo
Yemoja
Yemoja
Oo420SaundersoO
Yemoja
Level 95
God Stats
23W - 18L
1,466 SR
Queue Stats
115W - 113L
1,430 Elo+
Party 2
Chiron
Chiron
SmoKeY x BEzzA
Chiron
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 179L
1,448 Elo+
Party 2
Cliodhna
Cliodhna
mariospectre9524
Cliodhna
Level 94
God Stats
5W - 7L
1,460 SR
Queue Stats
163W - 140L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
navi220706
Aphrodite
Level 104
God Stats
6W - 7L
1,349 SR
Queue Stats
123W - 118L
1,492 Elo+
Party 3
Team Averages
Level 110
1,444 SR
1,475 Elo+

VS

Team Averages
Level 51
1,422 SR
1,361 Elo+
Mulan
Mulan
Pmaetthynen
Mulan
Level 57
God Stats
3W - 4L
1,132 SR
Queue Stats
84W - 85L
1,577 Elo+
Party 1
Anubis
Anubis
josepmbas93
Anubis
Level 48
God Stats
79W - 89L
1,390 SR
Queue Stats
87W - 109L
1,247 Elo+
Party 4
Olorun
Olorun
lostetes237
Olorun
Level 24
God Stats
6W - 10L
1,477 SR
Queue Stats
14W - 29L
1,250 Elo+
Party 4
Nemesis
Nemesis
r0me7-ps
Nemesis
Level 26
God Stats
15W - 15L
1,436 SR
Queue Stats
38W - 56L
1,263 Elo+
Party 4
Zeus
Zeus
xxxxinfinit26xx
Zeus
Level 101
God Stats
6W - 3L
1,672 SR
Queue Stats
192W - 164L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,791
557
5,848
12,161
3,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 5
7,414
530
5,459
7,061
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 2 / 2
8,046
575
8,149
8,422
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
16 / 2 / 4
9,700
693
17,293
13,855
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
navi220706
Aphrodite
14
3 / 3 / 11
8,003
572
3,627
8,869
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,611
472
4,354
10,239
4,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
0 / 8 / 2
6,636
474
5,758
10,541
4,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
0 / 9 / 3
6,561
469
6,662
12,067
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
r0me7-ps
Nemesis
13
6 / 5 / 1
8,674
620
8,803
11,843
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 5 / 0
6,427
459
6,170
8,848
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
33
Kills
9
10
Deaths
33
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
3
1
5
5.5
L
1
6
3
0.42
W
8
2
2
4.5
L
Anubis
0
8
2
0.13
L
Olorun
0
9
3
0.17
W
16
2
4
9
W
Aphrodite
navi220706
Aphrodite
3
3
11
2.83
L
Nemesis
r0me7-ps
Nemesis
6
5
1
1.3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
31,747
50,368
Taken
53,538
22,715
Mitigated
20,558
20,591
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,848
921
58
4,552
12,161
3,784
147
4,342
7,819
50,335
0
W
5,459
539
504
932
7,061
5,729
92
2,323
4,738
32,005
0
L
4,354
623
0
1,541
10,239
4,823
376
2,801
7,438
0
27,861
W
8,149
4,218
882
3,734
8,422
2,511
832
3,551
4,871
0
41,520
L
Anubis
5,758
127
0
2,110
10,541
4,693
114
4,433
6,108
39,534
0
L
Olorun
6,662
3,231
89
2,231
12,067
4,582
924
3,122
8,945
26,019
3,419
W
17,293
3,405
0
3,610
13,855
4,820
0
3,353
10,502
0
72,893
W
Aphrodite
navi220706
Aphrodite
3,627
306
2,386
3,933
8,869
5,871
261
3,334
5,535
25,874
0
L
Nemesis
r0me7-ps
Nemesis
8,803
4,289
0
1,684
11,843
4,016
0
2,445
9,398
0
39,628
L
6,170
1,087
0
614
8,848
2,444
120
2,133
6,715
29,973
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
34,909
398
Minions Killed
290
0
Camps Cleared
0
1,396,645
Distance Traveled
1,258,078
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,791
557
91
7
0
251,078
1
W
Yemoja
7,414
530
53
4
0
267,442
0
L
Mulan
6,611
472
51
4
0
251,781
1
W
Chiron
8,046
575
77
6
0
271,930
1
L
Anubis
6,636
474
70
5
0
218,801
1
L
Olorun
6,561
469
49
4
0
242,540
1
W
Cliodhna
9,700
693
125
9
0
328,356
1
W
Aphrodite
8,003
572
52
4
0
277,839
0
L
Nemesis
8,674
620
60
4
0
286,930
0
L
Zeus
6,427
459
60
4
0
258,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role