Player Matchup

Neith
Neith
CelticKhan
Neith
Level 30
God Stats
22W - 36L
1,403 SR
Queue Stats
24W - 40L
1,203 Elo+
Party 1
Baron Samedi
Baron Samedi
UndefinedGear
Baron Samedi
Level 61
God Stats
2W - 2L
1,210 SR
Queue Stats
61W - 71L
1,234 Elo+
Party 1
Guan Yu
Guan Yu
mcdnick
Guan Yu
Level 7
God Stats
1W - 2L
1,307 SR
Queue Stats
7W - 29L
1,053 Elo+
Solo
Team Averages
Level 33
1,306 SR
1,163 Elo+

VS

Team Averages
Level 13
1,194 SR
1,131 Elo+
Agni
Agni
JRCJGC
Agni
Level 26
God Stats
0W - 2L
1,157 SR
Queue Stats
3W - 8L
1,033 Elo+
Solo
Danzaburou
Danzaburou
P0pCornPlaya778
Danzaburou
Level 6
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Kukulkan
Kukulkan
jeremy256
Kukulkan
Level 8
God Stats
0W - 6L
1,131 SR
Queue Stats
5W - 21L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 4 / 11
11,626
612
4,310
9,650
3,524
Baron Samedi
UndefinedGear
Baron Samedi
17
14 / 4 / 4
14,053
740
24,001
17,592
8,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
mcdnick
Guan Yu
14
0 / 2 / 10
10,861
572
142
10,726
11,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JRCJGC
Agni
14
4 / 6 / 4
11,720
617
7,219
14,301
5,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
P0pCornPlaya778
Danzaburou
17
5 / 7 / 2
12,540
660
13,894
16,935
6,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
jeremy256
Kukulkan
10
0 / 6 / 4
9,601
505
1,710
4,802
1,631

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
9
10
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
4
4
11
2.38
L
Agni
JRCJGC
Agni
4
6
4
1
L
Danzaburou
P0pCornPlaya778
Danzaburou
5
7
2
0.86
W
Baron Samedi
UndefinedGear
Baron Samedi
14
4
4
4
L
Kukulkan
jeremy256
Kukulkan
0
6
4
0.33
W
Guan Yu
mcdnick
Guan Yu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
22,823
37,968
Taken
36,038
23,377
Mitigated
13,419
11,457
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,310
1,897
0
695
9,650
3,524
362
3,054
6,596
0
15,847
L
Agni
JRCJGC
Agni
7,219
427
64
2,170
14,301
5,056
188
11,617
2,684
21,232
0
L
Danzaburou
P0pCornPlaya778
Danzaburou
13,894
4,105
0
1,149
16,935
6,732
518
9,211
7,724
0
60,738
W
Baron Samedi
UndefinedGear
Baron Samedi
24,001
902
1,797
7,020
17,592
8,677
1,887
4,634
12,958
81,684
0
L
Kukulkan
jeremy256
Kukulkan
1,710
260
0
0
4,802
1,631
22
3,515
1,287
3,824
0
W
Guan Yu
mcdnick
Guan Yu
142
142
448
1,497
10,726
11,176
138
2,452
8,274
0
7,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
33,861
164
Minions Killed
102
5
Camps Cleared
4
890,766
Distance Traveled
581,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,626
612
35
2
0
252,222
1
L
Agni
11,720
617
31
2
2
219,862
0
L
Danzaburou
12,540
660
68
4
2
260,768
0
W
Baron Samedi
14,053
740
122
6
3
310,612
0
L
Kukulkan
9,601
505
3
0
0
100,877
0
W
Guan Yu
10,861
572
7
0
2
327,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role