Player Matchup

Cliodhna
Cliodhna
DockC
Cliodhna
Level 87
God Stats
4W - 3L
1,551 SR
Queue Stats
122W - 148L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
Pcnc Bandit
Sylvanus
Level 47
God Stats
1W - 1L
1,804 SR
Queue Stats
90W - 94L
1,447 Elo+
Party 2
Chang'e
Chang'e
Wokecav
Chang'e
Level 119
God Stats
2W - 2L
1,698 SR
Queue Stats
59W - 60L
1,542 Elo+
Party 2
Team Averages
Level 84
1,684 SR
1,493 Elo+

VS

Team Averages
Level 90
1,506 SR
1,494 Elo+
Sobek
Sobek
Hematuria
Sobek
Level 138
God Stats
3W - 1L
1,619 SR
Queue Stats
76W - 55L
1,474 Elo+
Party 1
Anubis
Anubis
Nokk12314
Anubis
Level 29
God Stats
40W - 33L
1,580 SR
Queue Stats
147W - 169L
1,494 Elo+
Solo
Cernunnos
Cernunnos
XlightningmageX
Cernunnos
Level 104
God Stats
1W - 0L
1,320 SR
Queue Stats
117W - 96L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DockC
Cliodhna
16
12 / 4 / 3
11,281
868
17,586
11,076
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Pcnc Bandit
Sylvanus
11
0 / 5 / 10
8,722
671
5,002
16,342
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Wokecav
Chang'e
12
3 / 5 / 8
9,052
696
7,443
10,418
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hematuria
Sobek
14
2 / 4 / 11
9,665
743
8,783
14,057
14,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Nokk12314
Anubis
14
4 / 8 / 7
10,213
786
11,075
11,456
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
XlightningmageX
Cernunnos
15
8 / 3 / 5
10,919
840
11,722
10,449
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
14
14
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DockC
Cliodhna
12
4
3
3.38
W
Sobek
Hematuria
Sobek
2
4
11
1.88
W
Anubis
Nokk12314
Anubis
4
8
7
0.94
L
Sylvanus
Pcnc Bandit
Sylvanus
0
5
10
1
L
Chang'e
Wokecav
Chang'e
3
5
8
1.4
W
Cernunnos
XlightningmageX
Cernunnos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
31,580
37,836
Taken
35,962
25,026
Mitigated
20,535
8,778
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DockC
Cliodhna
17,586
1,000
0
1,697
11,076
3,629
650
6,663
4,413
0
44,304
W
Sobek
Hematuria
Sobek
8,783
699
0
4,264
14,057
14,191
116
4,172
9,885
26,052
0
W
Anubis
Nokk12314
Anubis
11,075
750
263
2,121
11,456
3,464
0
4,073
7,383
27,015
0
L
Sylvanus
Pcnc Bandit
Sylvanus
5,002
808
729
2,118
16,342
18,288
338
8,861
7,481
11,312
0
L
Chang'e
Wokecav
Chang'e
7,443
918
1,170
3,064
10,418
3,109
193
4,694
5,724
25,676
0
W
Cernunnos
XlightningmageX
Cernunnos
11,722
5,795
0
1,351
10,449
2,880
2,177
4,570
5,879
0
36,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
30,797
120
Minions Killed
129
7
Camps Cleared
5
620,795
Distance Traveled
680,581
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,281
868
63
5
4
224,359
1
W
Sobek
9,665
743
41
3
0
246,982
1
W
Anubis
10,213
786
38
3
2
189,346
0
L
Sylvanus
8,722
671
11
1
1
211,430
2
L
Chang'e
9,052
696
46
4
2
185,006
4
W
Cernunnos
10,919
840
50
4
3
244,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role