Player Matchup

Hades
Hades
FIobby
Hades
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 117L
1,605 Elo+
Solo
Serqet
Serqet
Kami of Ls
Serqet
Level 127
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 1
Sylvanus
Sylvanus
Scerlo
Sylvanus
Level 155
God Stats
3W - 1L
1,568 SR
Queue Stats
83W - 59L
1,666 Elo+
Party 1
Team Averages
Level 126
1,464 SR
1,478 Elo+

VS

Team Averages
Level 80
1,591 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KillerHit91
Anubis
Level 29
God Stats
0W - 1L
1,538 SR
Queue Stats
4W - 14L
1,249 Elo+
Solo
Achilles
Achilles
RandomDatBoi
Achilles
Level 124
God Stats
17W - 13L
1,736 SR
Queue Stats
230W - 203L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FIobby
Hades
15
5 / 5 / 13
11,244
703
13,799
21,736
40,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
Kami of Ls
Serqet
14
3 / 5 / 12
10,812
676
6,093
15,202
10,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Scerlo
Sylvanus
16
12 / 4 / 8
12,649
791
20,443
18,243
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 10 / 6
10,490
656
13,340
14,788
4,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 7 / 11
10,859
679
10,402
10,803
3,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
RandomDatBoi
Achilles
16
7 / 3 / 6
12,384
774
19,172
20,932
22,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
20
Kills
14
14
Deaths
20
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
10
6
0.7
W
Hades
FIobby
Hades
5
5
13
2.3
W
Serqet
Kami of Ls
Serqet
3
5
12
1.8
L
Anubis
3
7
11
1.21
L
Achilles
RandomDatBoi
Achilles
7
3
6
3.33
W
Sylvanus
Scerlo
Sylvanus
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,335
Damage
42,914
55,181
Taken
46,523
61,663
Mitigated
31,269
19,285
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,340
8,096
0
1,424
14,788
4,880
910
10,772
3,175
0
23,108
W
Hades
FIobby
Hades
13,799
1,807
277
3,085
21,736
40,072
76
6,834
14,902
34,922
0
W
Serqet
Kami of Ls
Serqet
6,093
403
0
738
15,202
10,685
790
3,488
11,714
0
25,148
L
Anubis
10,402
547
0
1,294
10,803
3,891
360
8,443
1,923
33,278
0
L
Achilles
RandomDatBoi
Achilles
19,172
5,018
0
5,432
20,932
22,498
227
11,789
7,726
9,008
42,503
W
Sylvanus
Scerlo
Sylvanus
20,443
7,366
6,678
8,507
18,243
10,906
1,558
2,984
15,259
43,641
8,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
33,733
163
Minions Killed
161
7
Camps Cleared
5
779,983
Distance Traveled
770,067
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,490
656
30
2
0
227,405
2
W
Hades
11,244
703
46
3
1
249,226
10
W
Serqet
10,812
676
48
3
3
305,182
2
L
Anubis
10,859
679
60
4
1
229,077
0
L
Achilles
12,384
774
71
4
4
313,585
3
W
Sylvanus
12,649
791
69
4
3
225,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role