Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeGiglio2
Thanatos
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 19L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KooKoooBooongooo
Kumbhakarna
Level 145
God Stats
1W - 5L
1,519 SR
Queue Stats
106W - 113L
1,479 Elo+
Party 1
Chernobog
Chernobog
Mirlos
Chernobog
Level 129
God Stats
5W - 4L
1,702 SR
Queue Stats
419W - 428L
1,527 Elo+
Party 1
Anubis
Anubis
kenatom
Anubis
Level 125
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,478 Elo+

VS

Team Averages
Level 108
1,538 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Dudi126
Aphrodite
Level 65
God Stats
4W - 0L
1,799 SR
Queue Stats
100W - 123L
1,410 Elo+
Solo
Mercury
Mercury
OtavioUcH98
Mercury
Level 126
God Stats
2W - 0L
1,538 SR
Queue Stats
104W - 98L
1,544 Elo+
Solo
Hel
Hel
VeniceWitchBtch
Hel
Level 107
God Stats
36W - 36L
1,515 SR
Queue Stats
278W - 317L
1,385 Elo+
Solo
Neith
Neith
thiberando23
Neith
Level 88
God Stats
14W - 13L
1,340 SR
Queue Stats
231W - 298L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 4 / 1
5,461
420
999
4,620
1,316
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
DeGiglio2
Thanatos
11
2 / 5 / 2
6,679
514
3,745
8,942
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
KooKoooBooongooo
Kumbhakarna
9
0 / 1 / 0
5,711
439
3,530
6,966
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Mirlos
Chernobog
12
4 / 3 / 1
7,198
554
3,841
5,320
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
kenatom
Anubis
10
0 / 6 / 0
5,793
446
1,435
6,310
1,552
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 5 / 2
8,752
673
5,695
10,037
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Dudi126
Aphrodite
11
1 / 0 / 5
7,258
558
1,578
3,923
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
OtavioUcH98
Mercury
13
5 / 0 / 5
7,957
612
4,929
7,325
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 3
8,094
623
2,478
3,448
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 2
7,612
586
5,979
5,606
1,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
19
19
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
Izanami
 
Izanami
4
5
2
1
L
Thanatos
DeGiglio2
Thanatos
2
5
2
0.6
W
Aphrodite
Dudi126
Aphrodite
1
0
5
3.5
L
Kumbhakarna
KooKoooBooongooo
Kumbhakarna
0
1
0
0
L
Chernobog
Mirlos
Chernobog
4
3
1
1.5
W
Mercury
OtavioUcH98
Mercury
5
0
5
7.5
W
4
1
3
5.5
L
Anubis
kenatom
Anubis
0
6
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,550
Damage
20,659
32,158
Taken
30,339
10,114
Mitigated
11,280
10,655
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
999
364
0
822
4,620
1,316
0
1,549
2,947
16,282
0
W
Izanami
 
Izanami
5,695
3,475
0
2,907
10,037
4,193
1,326
843
9,194
0
64,716
L
Thanatos
DeGiglio2
Thanatos
3,745
1,141
0
5,125
8,942
2,607
0
946
7,936
0
34,919
W
Aphrodite
Dudi126
Aphrodite
1,578
633
1,330
2,456
3,923
2,148
601
1,937
1,986
21,327
0
L
Kumbhakarna
KooKoooBooongooo
Kumbhakarna
3,530
97
0
2,673
6,966
2,677
0
797
6,169
27,969
0
L
Chernobog
Mirlos
Chernobog
3,841
2,097
0
781
5,320
1,962
0
0
5,320
0
35,937
W
Mercury
OtavioUcH98
Mercury
4,929
1,469
0
3,041
7,325
2,364
0
1,428
5,897
0
39,057
W
2,478
304
1,285
1,391
3,448
915
0
310
3,138
43,331
0
L
Anubis
kenatom
Anubis
1,435
289
12
1,242
6,310
1,552
0
580
5,730
28,001
0
W
5,979
4,463
0
3,263
5,606
1,660
616
1,513
4,093
0
45,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
39,673
285
Minions Killed
458
0
Camps Cleared
0
1,096,224
Distance Traveled
1,265,952
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,461
420
31
2
0
176,226
0
W
Izanami
8,752
673
137
11
0
215,729
3
L
Thanatos
6,679
514
69
5
0
234,500
3
W
Aphrodite
7,258
558
58
4
0
236,978
0
L
Kumbhakarna
5,711
439
52
4
0
232,794
0
L
Chernobog
7,198
554
76
6
0
243,681
5
W
Mercury
7,957
612
65
5
0
308,011
3
W
Hel
8,094
623
111
9
0
276,158
6
L
Anubis
5,793
446
57
4
0
209,023
0
W
Neith
7,612
586
87
7
0
229,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role