Player Matchup

Ymir
Ymir
Helltruck
Ymir
Level 115
God Stats
2W - 2L
1,204 SR
Queue Stats
319W - 290L
1,534 Elo+
Party 1
Set
Set
Klein220
Set
Level 87
God Stats
6W - 1L
1,651 SR
Queue Stats
7W - 4L
1,537 Elo+
Solo
Freya
Freya
Palomito69
Freya
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 165L
1,527 Elo+
Party 1
Janus
Janus
Wilson_nueve
Janus
Level 98
God Stats
16W - 18L
1,499 SR
Queue Stats
241W - 236L
1,439 Elo+
Party 1
Neith
Neith
muskanw
Neith
Level 123
God Stats
1W - 0L
1,364 SR
Queue Stats
45W - 34L
1,500 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,507 Elo+

VS

Team Averages
Level 92
1,461 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BRUNO_WAL
Sylvanus
Level 96
God Stats
6W - 9L
1,495 SR
Queue Stats
472W - 520L
1,420 Elo+
Solo
Kali
Kali
Inglings14
Kali
Level 120
God Stats
2W - 4L
1,358 SR
Queue Stats
280W - 264L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaintObstinate
Morgan Le Fay
Level 105
God Stats
7W - 11L
1,453 SR
Queue Stats
229W - 236L
1,375 Elo+
Solo
Fenrir
Fenrir
TO_BRUXAO
Fenrir
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
33W - 40L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 9
7,895
493
6,172
11,057
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 3 / 5
8,950
559
5,454
12,175
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
14
3 / 1 / 3
8,387
524
5,275
10,378
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 1 / 3
9,613
601
4,543
8,759
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
muskanw
Neith
15
4 / 4 / 0
9,219
576
8,640
10,591
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 4 / 2
7,962
498
10,816
10,592
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BRUNO_WAL
Sylvanus
11
0 / 2 / 2
6,272
392
2,738
6,118
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 0 / 3
7,221
451
2,947
5,644
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SaintObstinate
Morgan Le Fay
14
2 / 5 / 4
8,530
533
11,330
10,594
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TO_BRUXAO
Fenrir
13
3 / 5 / 0
7,673
480
6,256
11,708
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
10
10
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
L
Sylvanus
BRUNO_WAL
Sylvanus
0
2
2
0.5
W
Ymir
0
1
9
4.5
L
3
0
3
4.5
W
5
3
5
2.5
W
Freya
3
1
3
4.5
L
Morgan Le Fay
SaintObstinate
Morgan Le Fay
2
5
4
0.8
L
Fenrir
TO_BRUXAO
Fenrir
3
5
0
0.6
W
4
1
3
5.5
W
Neith
muskanw
Neith
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
34,087
52,960
Taken
44,656
24,235
Mitigated
19,286
19,375
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,816
3,939
0
3,051
10,592
3,402
0
7,767
2,759
0
58,823
L
Sylvanus
BRUNO_WAL
Sylvanus
2,738
1,261
410
1,731
6,118
3,216
0
1,303
4,815
20,119
0
W
Ymir
6,172
875
0
3,258
11,057
9,008
0
2,664
8,393
33,018
0
L
2,947
1,020
0
2,035
5,644
2,304
0
343
5,253
0
26,546
W
5,454
2,168
0
859
12,175
4,677
948
4,510
7,665
0
50,948
W
Freya
5,275
1,743
0
7,327
10,378
3,354
583
946
9,432
44,167
0
L
Morgan Le Fay
SaintObstinate
Morgan Le Fay
11,330
1,216
127
2,530
10,594
3,913
355
4,918
5,507
54,866
0
L
Fenrir
TO_BRUXAO
Fenrir
6,256
1,842
0
1,846
11,708
6,451
0
1,376
10,332
0
39,052
W
4,543
295
0
4,536
8,759
2,940
0
3,894
4,865
68,252
0
W
Neith
muskanw
Neith
8,640
4,118
0
3,395
10,591
4,256
244
2,054
8,537
0
61,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
37,658
482
Minions Killed
377
0
Camps Cleared
0
1,557,287
Distance Traveled
1,345,867
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,962
498
106
7
0
267,085
2
L
Sylvanus
6,272
392
35
2
0
268,613
3
W
Ymir
7,895
493
39
2
0
296,644
3
L
Kali
7,221
451
62
4
0
221,636
2
W
Set
8,950
559
91
6
0
337,083
10
W
Freya
8,387
524
101
6
0
304,244
8
L
Morgan Le Fay
8,530
533
107
7
0
307,380
3
L
Fenrir
7,673
480
67
4
0
281,153
5
W
Janus
9,613
601
145
9
0
332,152
4
W
Neith
9,219
576
106
7
0
287,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role