Player Matchup

Cliodhna
Cliodhna
Pytchouka47
Cliodhna
Level 29
God Stats
2W - 4L
1,361 SR
Queue Stats
42W - 78L
1,229 Elo+
Solo
Tiamat
Tiamat
Shipsters
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
944 Elo+
Solo
Athena
Athena
ido4132
Athena
Level 20
God Stats
3W - 6L
1,722 SR
Queue Stats
29W - 58L
1,214 Elo+
Solo
Bellona
Bellona
lucaswijn
Bellona
Level 20
God Stats
8W - 4L
1,253 SR
Queue Stats
20W - 28L
1,180 Elo+
Solo
Xbalanque
Xbalanque
soyargeus
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 102L
1,302 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,174 Elo+

VS

Team Averages
Level 23
1,448 SR
1,285 Elo+
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hamich59
Thanatos
Level 7
God Stats
2W - 1L
1,227 SR
Queue Stats
7W - 5L
919 Elo+
Solo
Neith
Neith
Iringva
Neith
Level 28
God Stats
9W - 5L
1,654 SR
Queue Stats
30W - 34L
1,364 Elo+
Solo
Bakasura
Bakasura
Josarf
Bakasura
Level 28
God Stats
15W - 14L
1,424 SR
Queue Stats
32W - 34L
1,330 Elo+
Solo
Achilles
Achilles
jojojojojjo
Achilles
Level 28
God Stats
9W - 12L
1,435 SR
Queue Stats
89W - 110L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pytchouka47
Cliodhna
8
2 / 10 / 1
6,144
512
5,352
10,857
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Shipsters
Tiamat
7
0 / 10 / 4
4,973
414
7,965
10,302
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
ido4132
Athena
7
2 / 8 / 2
5,219
435
3,540
16,968
6,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
lucaswijn
Bellona
9
4 / 7 / 1
6,280
523
11,324
12,582
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Xbalanque
soyargeus
Xbalanque
2
0 / 2 / 0
3,920
327
731
1,350
127
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
11 / 1 / 18
7,695
641
10,157
10,940
9,558
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
Hamich59
Thanatos
11
6 / 1 / 9
6,992
583
9,083
9,780
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Iringva
Neith
9
4 / 2 / 13
6,600
550
7,955
6,532
2,028
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Josarf
Bakasura
10
8 / 2 / 9
6,872
573
8,471
9,881
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
jojojojojjo
Achilles
11
7 / 2 / 9
6,957
580
5,615
9,148
7,486
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
8
Kills
36
37
Deaths
8
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
1
18
20
W
Thanatos
Hamich59
Thanatos
6
1
9
10.5
W
Neith
Iringva
Neith
4
2
13
5.25
W
Bakasura
Josarf
Bakasura
8
2
9
6.25
L
Cliodhna
Pytchouka47
Cliodhna
2
10
1
0.25
L
Tiamat
Shipsters
Tiamat
0
10
4
0.2
L
Athena
ido4132
Athena
2
8
2
0.38
W
Achilles
jojojojojjo
Achilles
7
2
9
5.75
L
Bellona
lucaswijn
Bellona
4
7
1
0.64
L
Xbalanque
soyargeus
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
41,281
52,059
Taken
46,281
22,713
Mitigated
26,575
5,111
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,157
2,147
0
2,805
10,940
9,558
1,059
3,294
7,402
23,184
0
W
Thanatos
Hamich59
Thanatos
9,083
4,012
0
8,673
9,780
3,982
537
1,871
7,789
0
40,928
W
Neith
Iringva
Neith
7,955
4,912
597
828
6,532
2,028
1,562
1,546
4,900
0
21,655
W
Bakasura
Josarf
Bakasura
8,471
6,450
0
3,188
9,881
3,521
925
2,347
7,218
0
20,267
L
Cliodhna
Pytchouka47
Cliodhna
5,352
1,463
0
43
10,857
2,550
0
2,273
8,284
0
24,260
L
Tiamat
Shipsters
Tiamat
7,965
1,772
0
1,091
10,302
3,835
225
2,159
8,041
17,025
0
L
Athena
ido4132
Athena
3,540
1,764
241
2,712
16,968
6,863
0
3,936
12,657
10,848
0
W
Achilles
jojojojojjo
Achilles
5,615
2,293
0
1,608
9,148
7,486
771
1,573
7,467
0
23,872
L
Bellona
lucaswijn
Bellona
11,324
3,803
116
816
12,582
9,338
0
1,457
10,869
0
28,264
L
Xbalanque
soyargeus
Xbalanque
731
274
0
92
1,350
127
0
332
1,018
0
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
35,116
123
Minions Killed
234
0
Camps Cleared
0
811,564
Distance Traveled
1,222,754
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,695
641
47
4
0
244,117
1
W
Thanatos
6,992
583
69
6
0
246,837
2
W
Neith
6,600
550
30
3
0
211,988
0
W
Bakasura
6,872
573
48
4
0
271,789
0
L
Cliodhna
6,144
512
39
3
0
169,116
0
L
Tiamat
4,973
414
19
2
0
187,071
1
L
Athena
5,219
435
11
1
0
232,339
1
W
Achilles
6,957
580
40
3
0
248,023
0
L
Bellona
6,280
523
49
4
0
189,093
0
L
Xbalanque
3,920
327
5
0
0
33,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role