Player Matchup

Nike
Nike
LordFuriza
Nike
Level 160
God Stats
4W - 0L
1,785 SR
Queue Stats
247W - 222L
1,620 Elo+
Party 2
Raijin
Raijin
PedroSPD
Raijin
Level 120
God Stats
3W - 0L
1,228 SR
Queue Stats
50W - 53L
1,469 Elo+
Solo
Izanami
Izanami
supermorfeador13
Izanami
Level 89
God Stats
17W - 11L
1,654 SR
Queue Stats
161W - 139L
1,597 Elo+
Party 2
Team Averages
Level 123
1,555 SR
1,562 Elo+

VS

Team Averages
Level 77
1,531 SR
1,477 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Fefild
Cernunnos
Level 64
God Stats
2W - 3L
1,232 SR
Queue Stats
64W - 86L
1,425 Elo+
Party 1
Anubis
Anubis
Soundwave2446
Anubis
Level 99
God Stats
2W - 1L
1,861 SR
Queue Stats
97W - 104L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
11,136
742
12,589
15,995
13,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
PedroSPD
Raijin
16
5 / 3 / 11
10,804
720
9,924
8,687
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 5 / 9
11,710
781
16,139
13,165
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 7 / 5
8,409
561
4,329
14,722
6,240
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Fefild
Cernunnos
14
6 / 5 / 2
10,033
669
11,931
13,017
5,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 8 / 5
10,473
698
13,085
16,325
6,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
10
10
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
7
5
0.36
L
Cernunnos
Fefild
Cernunnos
6
5
2
1.4
W
7
2
13
6.75
W
Raijin
PedroSPD
Raijin
5
3
11
3.5
L
4
8
5
0.81
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,652
Damage
29,345
37,847
Taken
44,064
19,499
Mitigated
18,532
6,955
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,329
543
0
817
14,722
6,240
0
4,639
9,780
516
15,096
L
Cernunnos
Fefild
Cernunnos
11,931
5,193
0
2,079
13,017
5,371
687
2,917
9,829
0
28,490
W
12,589
1,622
0
1,914
15,995
13,507
704
4,031
11,577
6,788
21,510
W
Raijin
PedroSPD
Raijin
9,924
671
0
1,288
8,687
2,490
816
3,122
5,163
33,580
0
L
13,085
717
150
5,471
16,325
6,921
248
4,585
11,474
39,541
0
W
16,139
12,707
0
3,753
13,165
3,502
871
6,467
6,445
0
57,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
28,915
174
Minions Killed
141
9
Camps Cleared
4
793,579
Distance Traveled
692,992
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,409
561
30
2
2
245,336
4
L
Cernunnos
10,033
669
38
3
0
232,085
3
W
Nike
11,136
742
22
1
1
273,737
4
W
Raijin
10,804
720
71
5
2
263,425
5
L
Anubis
10,473
698
73
5
2
215,571
5
W
Izanami
11,710
781
81
5
6
256,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role