Player Matchup

Gilgamesh
Gilgamesh
JokersBoy01
Gilgamesh
Level 16
God Stats
2W - 2L
1,533 SR
Queue Stats
10W - 11L
1,377 Elo+
Party 1
Hera
Hera
SweetDreamz7759
Hera
Level 88
God Stats
1W - 2L
1,516 SR
Queue Stats
161W - 206L
1,345 Elo+
Party 1
Bakasura
Bakasura
n2tallica
Bakasura
Level 12
God Stats
0W - 3L
1,230 SR
Queue Stats
3W - 14L
1,206 Elo+
Solo
Team Averages
Level 39
1,426 SR
1,309 Elo+

VS

Team Averages
Level 27
1,381 SR
1,222 Elo+
Loki
Loki
DivineNecrology
Loki
Level 48
God Stats
2W - 4L
1,302 SR
Queue Stats
85W - 110L
1,304 Elo+
Party 2
Apollo
Apollo
VirtualVoidgamin
Apollo
Level 25
God Stats
1W - 3L
1,341 SR
Queue Stats
36W - 47L
1,164 Elo+
Party 2
Bellona
Bellona
kingz2z6
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JokersBoy01
Gilgamesh
15
2 / 7 / 2
11,367
598
8,900
36,074
32,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 5 / 2
11,629
612
20,181
16,856
10,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
n2tallica
Bakasura
11
0 / 10 / 2
9,815
517
1,311
14,545
6,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
13,060
687
12,420
6,833
3,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 3 / 10
13,327
701
29,608
14,331
6,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
kingz2z6
Bellona
17
5 / 1 / 14
12,625
664
10,928
21,054
17,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
22
22
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Gilgamesh
JokersBoy01
Gilgamesh
2
7
2
0.43
L
2
5
2
0.6
W
9
3
10
4.67
W
Bellona
kingz2z6
Bellona
5
1
14
12
L
Bakasura
n2tallica
Bakasura
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
52,956
67,475
Taken
42,218
49,932
Mitigated
27,528
9,654
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,420
4,768
34
1,133
6,833
3,706
96
2,420
4,238
0
47,289
L
Gilgamesh
JokersBoy01
Gilgamesh
8,900
2,230
0
7,226
36,074
32,924
198
412
35,662
0
31,289
L
20,181
4,941
0
951
16,856
10,515
1,296
0
16,856
53,421
0
W
29,608
16,041
369
2,830
14,331
6,543
1,652
6,221
7,704
0
79,837
W
Bellona
kingz2z6
Bellona
10,928
3,889
184
2,032
21,054
17,279
838
10,395
9,874
0
32,121
L
Bakasura
n2tallica
Bakasura
1,311
718
0
1,477
14,545
6,493
0
1,686
12,859
0
12,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
39,012
145
Minions Killed
208
4
Camps Cleared
9
860,035
Distance Traveled
968,630
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,060
687
67
4
5
258,126
1
L
Gilgamesh
11,367
598
43
2
1
310,980
1
L
Hera
11,629
612
69
4
0
298,530
0
W
Apollo
13,327
701
112
6
4
312,395
4
W
Bellona
12,625
664
29
2
0
398,109
1
L
Bakasura
9,815
517
33
2
3
250,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role