Player Matchup

Charybdis
Charybdis
Dr_Ghast93
Charybdis
Level 27
God Stats
10W - 5L
1,593 SR
Queue Stats
77W - 70L
1,525 Elo+
Party 1
Ares
Ares
Golem109
Ares
Level 39
God Stats
32W - 24L
1,534 SR
Queue Stats
120W - 133L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
LaSkiZz IIV
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
acciuga2000
Tsukuyomi
Level 17
God Stats
15W - 8L
1,642 SR
Queue Stats
63W - 58L
1,549 Elo+
Party 1
Sol
Sol
midnasiam
Sol
Level 12
God Stats
3W - 0L
1,752 SR
Queue Stats
19W - 8L
1,531 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,488 Elo+

VS

Team Averages
Level 19
1,561 SR
1,496 Elo+
Hachiman
Hachiman
Lantharès
Hachiman
Level 23
God Stats
4W - 7L
1,321 SR
Queue Stats
82W - 78L
1,410 Elo+
Solo
Kukulkan
Kukulkan
SharpShooterB3N
Kukulkan
Level 29
God Stats
1W - 2L
1,437 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Swizziex3
Thanatos
Level 28
God Stats
3W - 4L
1,635 SR
Queue Stats
227W - 214L
1,487 Elo+
Party 2
Sol
Sol
XxFrEaKyKxX
Sol
Level 5
God Stats
2W - 1L
1,782 SR
Queue Stats
38W - 40L
1,532 Elo+
Party 2
Hades
Hades
XxKabuschkaxX
Hades
Level 8
God Stats
8W - 6L
1,628 SR
Queue Stats
19W - 23L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr_Ghast93
Charybdis
20
14 / 3 / 16
13,222
1,202
22,171
12,199
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
19
3 / 1 / 26
11,029
1,003
7,131
9,436
8,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 2 / 25
11,818
1,074
18,371
6,763
2,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
acciuga2000
Tsukuyomi
19
8 / 4 / 24
12,005
1,091
16,109
14,257
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 1 / 21
13,492
1,227
32,322
12,096
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lantharès
Hachiman
17
2 / 8 / 6
10,734
976
13,623
23,821
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
2 / 8 / 2
9,993
908
6,143
15,860
4,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Swizziex3
Thanatos
16
7 / 10 / 1
11,453
1,041
13,830
22,226
7,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 8 / 4
9,197
836
9,203
19,519
4,417
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 10 / 4
9,740
885
7,285
23,071
11,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
28
44
Kills
11
11
Deaths
44
112
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dr_Ghast93
Charybdis
14
3
16
7.33
W
Ares
3
1
26
16
W
3
2
25
7.75
L
Hachiman
Lantharès
Hachiman
2
8
6
0.63
L
Kukulkan
2
8
2
0.38
L
Thanatos
Swizziex3
Thanatos
7
10
1
0.75
L
0
8
4
0.25
L
0
10
4
0.2
W
Tsukuyomi
acciuga2000
Tsukuyomi
8
4
24
5
W
16
1
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,104
Damage
50,084
54,751
Taken
104,497
27,477
Mitigated
34,214
14,322
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dr_Ghast93
Charybdis
22,171
17,907
0
4,923
12,199
4,980
0
4,394
7,805
0
47,633
W
Ares
7,131
877
738
973
9,436
8,132
0
4,429
5,007
10,736
0
W
18,371
5,725
186
843
6,763
2,505
0
2,505
4,258
46,164
0
L
Hachiman
Lantharès
Hachiman
13,623
8,450
0
1,797
23,821
6,599
0
12,628
11,193
0
38,952
L
Kukulkan
6,143
1,024
110
950
15,860
4,801
0
8,172
7,688
37,878
0
L
Thanatos
Swizziex3
Thanatos
13,830
3,860
0
5,871
22,226
7,164
0
12,160
10,066
0
31,135
L
9,203
2,402
0
1,448
19,519
4,417
0
10,775
8,744
25,670
0
L
7,285
583
0
1,262
23,071
11,233
0
12,202
10,869
24,410
0
W
Tsukuyomi
acciuga2000
Tsukuyomi
16,109
4,056
0
1,261
14,257
6,647
0
5,707
8,550
0
26,083
W
32,322
13,054
0
5,398
12,096
5,213
0
5,596
6,500
48,321
3,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,566
Gold Earned
51,117
184
Minions Killed
210
7
Camps Cleared
5
1,033,889
Distance Traveled
874,601
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,222
1,202
56
5
3
180,842
0
W
Ares
11,029
1,003
5
0
0
225,275
0
W
Nu Wa
11,818
1,074
62
6
1
198,978
0
L
Hachiman
10,734
976
59
5
2
186,096
0
L
Kukulkan
9,993
908
62
6
2
148,411
1
L
Thanatos
11,453
1,041
35
3
0
182,379
0
L
Sol
9,197
836
25
2
1
177,136
2
L
Hades
9,740
885
29
3
0
180,579
0
W
Tsukuyomi
12,005
1,091
22
2
1
223,457
0
W
Sol
13,492
1,227
39
4
2
205,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role