Player Matchup

Pele
Pele
Bvnjji
Pele
Level 16
God Stats
1W - 2L
1,079 SR
Queue Stats
10W - 10L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClappedLMFAO
Tsukuyomi
Level 13
God Stats
35W - 28L
1,637 SR
Queue Stats
59W - 55L
1,671 Elo+
Solo
Achilles
Achilles
DeathsDominion
Achilles
Level 3
God Stats
9W - 8L
1,468 SR
Queue Stats
9W - 8L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Radiomans
Kukulkan
Level 16
God Stats
3W - 4L
1,366 SR
Queue Stats
33W - 27L
1,619 Elo+
Solo
Skadi
Skadi
spify2easy
Skadi
Level 19
God Stats
8W - 3L
1,472 SR
Queue Stats
105W - 107L
1,503 Elo+
Solo
Team Averages
Level 13
1,404 SR
1,554 Elo+

VS

Team Averages
Level 23
1,759 SR
1,605 Elo+
Izanami
Izanami
BTSWongwianYai
Izanami
Level 18
God Stats
5W - 8L
1,827 SR
Queue Stats
24W - 31L
1,540 Elo+
Party 1
Mulan
Mulan
Friedjesus
Mulan
Level 11
God Stats
2W - 1L
1,942 SR
Queue Stats
15W - 19L
1,738 Elo+
Solo
Zeus
Zeus
Hmwy
Zeus
Level 3
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Athena
Athena
PuscyIsBig
Athena
Level 18
God Stats
5W - 5L
1,887 SR
Queue Stats
21W - 31L
1,527 Elo+
Party 1
Pele
Pele
xRUNAWAYx
Pele
Level 67
God Stats
1W - 3L
1,404 SR
Queue Stats
8W - 19L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bvnjji
Pele
12
0 / 2 / 4
7,243
517
1,984
6,847
2,862
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
ClappedLMFAO
Tsukuyomi
15
12 / 1 / 1
9,621
687
12,899
7,975
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
14
7 / 1 / 2
8,055
575
7,118
8,411
4,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Radiomans
Kukulkan
14
6 / 0 / 1
9,184
656
6,771
4,765
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
5 / 2 / 6
8,483
606
9,991
6,967
2,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
5,867
419
4,062
7,852
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
9
1 / 7 / 1
6,242
446
4,023
10,272
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
Hmwy
Zeus
11
3 / 8 / 0
6,882
492
4,447
9,585
2,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
PuscyIsBig
Athena
10
0 / 4 / 3
6,421
459
2,358
12,466
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
9
2 / 5 / 1
6,384
456
2,204
8,453
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
30
Kills
6
6
Deaths
30
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Pele
Bvnjji
Pele
0
2
4
1
W
Tsukuyomi
ClappedLMFAO
Tsukuyomi
12
1
1
12.5
W
Achilles
7
1
2
8
L
Mulan
1
7
1
0.21
L
Zeus
Hmwy
Zeus
3
8
0
0.38
L
Athena
PuscyIsBig
Athena
0
4
3
0.38
W
Kukulkan
Radiomans
Kukulkan
6
0
1
6.5
W
Skadi
5
2
6
4
L
Pele
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
17,094
34,965
Taken
48,628
14,101
Mitigated
28,262
11,435
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,062
3,086
0
649
7,852
2,034
904
0
7,852
0
37,045
W
Pele
Bvnjji
Pele
1,984
523
0
1,593
6,847
2,862
1,560
408
6,336
16
45,022
W
Tsukuyomi
ClappedLMFAO
Tsukuyomi
12,899
4,064
0
3,025
7,975
2,909
0
729
6,823
0
53,998
W
Achilles
7,118
4,289
0
3,378
8,411
4,910
615
1,415
6,948
0
43,497
L
Mulan
4,023
118
0
1,728
10,272
10,133
0
788
9,444
0
18,628
L
Zeus
Hmwy
Zeus
4,447
561
0
556
9,585
2,814
0
4,527
4,776
26,882
0
L
Athena
PuscyIsBig
Athena
2,358
376
0
2,763
12,466
10,204
228
388
12,038
12,096
0
W
Kukulkan
Radiomans
Kukulkan
6,771
480
0
791
4,765
1,267
2,014
2,660
1,880
55,979
0
W
Skadi
9,991
5,602
0
2,648
6,967
2,153
453
1,226
5,609
0
49,045
L
Pele
2,204
334
0
1,228
8,453
3,077
0
666
7,731
0
19,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
31,796
484
Minions Killed
231
0
Camps Cleared
0
1,340,652
Distance Traveled
1,190,673
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,867
419
79
6
0
237,601
2
W
Pele
7,243
517
89
6
0
297,624
1
W
Tsukuyomi
9,621
687
101
7
0
267,277
6
W
Achilles
8,055
575
57
4
0
270,539
3
L
Mulan
6,242
446
41
3
0
205,959
3
L
Zeus
6,882
492
48
3
0
218,269
2
L
Athena
6,421
459
18
1
0
266,842
2
W
Kukulkan
9,184
656
139
10
0
257,699
0
W
Skadi
8,483
606
98
7
0
247,513
0
L
Pele
6,384
456
45
3
0
262,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role