Player Matchup

Hel
Hel
DSanway
Hel
Level 82
God Stats
0W - 2L
1,231 SR
Queue Stats
17W - 40L
1,227 Elo+
Party 2
Ullr
Ullr
Excazio
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,242 Elo+
Party 2
Ymir
Ymir
Thoumouw
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,136 Elo+
Party 2
Team Averages
Level 73
1,410 SR
1,202 Elo+

VS

Team Averages
Level 76
1,427 SR
1,344 Elo+
Tiamat
Tiamat
SomaR6_V2
Tiamat
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Tyr
Tyr
an027tho
Tyr
Level 87
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Awilix
Awilix
arnauyaa-kun
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 3 / 2
8,405
600
7,479
9,682
5,974
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Excazio
Ullr
12
1 / 4 / 2
8,161
583
6,108
11,000
3,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
1 / 1 / 2
8,100
579
3,862
10,293
9,489
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SomaR6_V2
Tiamat
14
3 / 0 / 5
10,140
724
10,932
7,745
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 6
8,827
631
8,626
12,762
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
13
3 / 3 / 3
8,910
636
7,781
7,778
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
1
3
2
0.67
L
Ullr
Excazio
Ullr
1
4
2
0.5
W
Tiamat
SomaR6_V2
Tiamat
3
0
5
5.5
L
Ymir
1
1
2
2
W
2
0
6
5
W
Awilix
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
27,339
30,975
Taken
28,285
19,235
Mitigated
15,868
12,447
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,479
641
4,861
4,273
9,682
5,974
0
4,300
5,382
26,629
0
L
Ullr
Excazio
Ullr
6,108
2,210
255
1,369
11,000
3,772
0
3,208
7,447
0
21,706
W
Tiamat
SomaR6_V2
Tiamat
10,932
1,212
766
4,612
7,745
5,944
396
4,466
3,279
31,486
0
L
Ymir
3,862
254
356
1,333
10,293
9,489
0
4,110
5,804
17,016
0
W
8,626
513
241
8,108
12,762
7,162
57
4,778
7,984
0
26,096
W
Awilix
7,781
3,023
0
796
7,778
2,762
634
3,214
4,564
0
31,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,666
Gold Earned
27,877
122
Minions Killed
127
6
Camps Cleared
5
735,869
Distance Traveled
812,414
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,405
600
54
4
5
243,688
0
L
Ullr
8,161
583
51
4
1
233,268
5
W
Tiamat
10,140
724
41
3
1
263,219
1
L
Ymir
8,100
579
17
1
0
258,913
0
W
Tyr
8,827
631
37
3
3
282,386
3
W
Awilix
8,910
636
49
4
1
266,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role