Player Matchup

Pele
Pele
ArchrwasTaken
Pele
Level 28
God Stats
13W - 11L
1,730 SR
Queue Stats
150W - 152L
1,598 Elo+
Party 1
Izanami
Izanami
Freza17
Izanami
Level 6
God Stats
4W - 0L
1,380 SR
Queue Stats
5W - 3L
1,178 Elo+
Solo
Ares
Ares
ItsJohnnyLedezma
Ares
Level 27
God Stats
2W - 2L
1,679 SR
Queue Stats
156W - 160L
1,568 Elo+
Party 1
Ra
Ra
Maso2312
Ra
Level 16
God Stats
1W - 4L
1,102 SR
Queue Stats
19W - 25L
1,365 Elo+
Solo
Mulan
Mulan
sickshady1995
Mulan
Level 29
God Stats
8W - 9L
1,490 SR
Queue Stats
105W - 109L
1,499 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,441 Elo+

VS

Team Averages
Level 22
1,567 SR
1,403 Elo+
Cthulhu
Cthulhu
DurdeeBurrd
Cthulhu
Level 29
God Stats
2W - 5L
1,403 SR
Queue Stats
256W - 259L
1,498 Elo+
Solo
Odin
Odin
Ivar66666
Odin
Level 18
God Stats
15W - 10L
1,573 SR
Queue Stats
66W - 67L
1,416 Elo+
Solo
Fenrir
Fenrir
NuttyCrustMan
Fenrir
Level 29
God Stats
1W - 5L
1,758 SR
Queue Stats
83W - 89L
1,539 Elo+
Solo
Neith
Neith
PICON2196
Neith
Level 7
God Stats
1W - 1L
1,570 SR
Queue Stats
4W - 5L
1,094 Elo+
Solo
Ra
Ra
WipeMeClean
Ra
Level 25
God Stats
1W - 2L
1,533 SR
Queue Stats
22W - 29L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
8,670
723
6,994
7,963
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Freza17
Izanami
12
5 / 1 / 2
6,937
578
6,066
7,370
2,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 5
5,990
499
5,888
8,919
7,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
3,918
327
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 0
7,148
596
4,802
5,841
3,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DurdeeBurrd
Cthulhu
8
0 / 2 / 1
4,719
393
3,647
8,310
3,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
12
0 / 1 / 1
6,210
518
1,082
5,408
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 0
6,180
515
4,364
9,335
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
PICON2196
Neith
8
0 / 6 / 0
4,969
414
4,432
7,506
2,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
6,112
509
2,025
5,378
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
17
Kills
2
2
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Cthulhu
DurdeeBurrd
Cthulhu
0
2
1
0.25
W
Izanami
Freza17
Izanami
5
1
2
6
W
2
0
5
4.5
L
Odin
0
1
1
0.5
W
0
0
0
0
L
2
4
0
0.5
L
Neith
PICON2196
Neith
0
6
0
0
L
0
4
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
15,550
30,093
Taken
35,937
15,889
Mitigated
12,468
14,512
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,994
1,798
0
5,800
7,963
3,483
0
1,903
5,784
0
64,371
L
Cthulhu
DurdeeBurrd
Cthulhu
3,647
510
0
2,165
8,310
3,451
0
1,899
6,411
13,974
0
W
Izanami
Freza17
Izanami
6,066
4,620
0
3,825
7,370
2,319
374
1,710
5,660
0
45,621
W
5,888
639
459
1,659
8,919
7,018
0
2,016
6,903
16,015
0
L
Odin
1,082
257
0
164
5,408
2,692
418
0
5,157
0
32,684
W
0
0
0
0
0
0
0
0
0
0
0
L
4,364
1,059
0
3,468
9,335
2,901
0
266
8,985
0
33,220
L
Neith
PICON2196
Neith
4,432
2,723
0
983
7,506
2,072
0
3,555
3,951
0
23,106
L
2,025
339
170
1,482
5,378
1,352
132
168
5,166
33,669
0
W
4,802
781
0
2,769
5,841
3,069
246
0
5,641
0
40,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
28,190
332
Minions Killed
308
0
Camps Cleared
0
986,065
Distance Traveled
1,117,472
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,670
723
129
11
0
267,828
3
L
Cthulhu
4,719
393
19
2
0
213,101
0
W
Izanami
6,937
578
81
7
0
221,671
0
W
Ares
5,990
499
23
2
0
240,359
2
L
Odin
6,210
518
85
7
0
226,606
3
W
Ra
3,918
327
0
0
0
23,819
0
L
Fenrir
6,180
515
73
6
0
253,121
3
L
Neith
4,969
414
48
4
0
203,718
0
L
Ra
6,112
509
83
7
0
220,926
2
W
Mulan
7,148
596
99
8
0
232,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role