Player Matchup

Cliodhna
Cliodhna
Khamelo22
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Ra
Ra
NaciCHEF
Ra
Level 160
God Stats
13W - 13L
1,561 SR
Queue Stats
1,029W - 1,067L
1,628 Elo+
Solo
Xbalanque
Xbalanque
Nirovora
Xbalanque
Level 144
God Stats
28W - 20L
1,611 SR
Queue Stats
794W - 742L
1,557 Elo+
Solo
Odin
Odin
riHADE
Odin
Level 154
God Stats
3W - 2L
1,755 SR
Queue Stats
445W - 427L
1,561 Elo+
Solo
Janus
Janus
trumpet1
Janus
Level 121
God Stats
3W - 8L
1,426 SR
Queue Stats
414W - 407L
1,619 Elo+
Solo
Team Averages
Level 142
1,571 SR
1,533 Elo+

VS

Team Averages
Level 144
1,656 SR
1,627 Elo+
Ullr
Ullr
H3LPMeeeeeee
Ullr
Level 149
God Stats
4W - 1L
1,820 SR
Queue Stats
115W - 101L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
TCSmyzael
Baba Yaga
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,531 Elo+
Solo
King Arthur
King Arthur
XxBD7TOPSHOTTAxX
King Arthur
Level 101
God Stats
4W - 3L
1,645 SR
Queue Stats
311W - 244L
1,639 Elo+
Party 1
Fenrir
Fenrir
dipdippp
Fenrir
Level 155
God Stats
4W - 1L
1,704 SR
Queue Stats
297W - 223L
1,693 Elo+
Party 1
Ra
Ra
kamerq
Ra
Level 160
God Stats
6W - 2L
1,612 SR
Queue Stats
355W - 264L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Khamelo22
Cliodhna
18
3 / 9 / 9
11,577
643
14,125
21,923
14,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 2 / 11
11,980
666
11,196
14,474
11,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Nirovora
Xbalanque
18
5 / 6 / 12
11,898
661
24,116
18,509
8,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
riHADE
Odin
20
2 / 5 / 16
11,748
653
10,401
25,747
34,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
trumpet1
Janus
19
5 / 6 / 10
12,063
670
16,786
18,008
7,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 14
11,027
613
10,670
14,139
9,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
TCSmyzael
Baba Yaga
20
7 / 2 / 16
13,971
776
25,013
18,605
11,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XxBD7TOPSHOTTAxX
King Arthur
19
6 / 6 / 14
12,533
696
18,971
28,072
35,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
dipdippp
Fenrir
19
7 / 7 / 7
12,568
698
10,734
19,027
13,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
8 / 3 / 15
14,113
784
21,939
14,969
17,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
94
22
Kills
28
28
Deaths
22
58
Assists
66
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
L
Cliodhna
Khamelo22
Cliodhna
3
9
9
0.83
L
7
2
11
6.25
L
Xbalanque
Nirovora
Xbalanque
5
6
12
1.83
W
Baba Yaga
TCSmyzael
Baba Yaga
7
2
16
7.5
W
King Arthur
XxBD7TOPSHOTTAxX
King Arthur
6
6
14
2.17
W
Fenrir
dipdippp
Fenrir
7
7
7
1.5
W
Ra
8
3
15
5.17
L
Odin
riHADE
Odin
2
5
16
2
L
Janus
trumpet1
Janus
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,624
Damage
87,327
98,661
Taken
94,812
77,445
Mitigated
87,113
31,750
Healing
33,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,670
3,665
602
1,052
14,139
9,503
3,479
3,068
11,071
0
25,932
L
Cliodhna
Khamelo22
Cliodhna
14,125
1,090
3,064
3,324
21,923
14,703
932
8,797
13,126
0
28,945
L
11,196
1,279
10,092
5,640
14,474
11,903
890
9,213
5,261
28,955
0
L
Xbalanque
Nirovora
Xbalanque
24,116
6,105
254
603
18,509
8,582
1,120
6,963
11,546
0
39,824
W
Baba Yaga
TCSmyzael
Baba Yaga
25,013
1,283
0
3,058
18,605
11,306
1,003
5,361
13,244
49,067
0
W
King Arthur
XxBD7TOPSHOTTAxX
King Arthur
18,971
2,375
1,728
2,713
28,072
35,168
0
10,473
17,599
0
31,851
W
Fenrir
dipdippp
Fenrir
10,734
2,818
7
3,650
19,027
13,909
213
5,502
13,525
380
16,266
W
Ra
21,939
855
12,882
7,446
14,969
17,227
1,050
3,578
11,391
62,581
0
L
Odin
riHADE
Odin
10,401
1,999
1,404
2,241
25,747
34,360
405
12,067
13,680
0
21,556
L
Janus
trumpet1
Janus
16,786
1,385
2,054
3,074
18,008
7,897
616
10,004
8,004
44,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
64,212
182
Minions Killed
205
0
Camps Cleared
0
1,664,367
Distance Traveled
1,609,759
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,027
613
38
2
0
274,736
0
L
Cliodhna
11,577
643
26
1
0
307,628
0
L
Ra
11,980
666
28
2
0
365,564
8
L
Xbalanque
11,898
661
48
3
0
292,851
2
W
Baba Yaga
13,971
776
67
4
0
356,170
0
W
King Arthur
12,533
696
14
1
0
304,731
4
W
Fenrir
12,568
698
14
1
0
322,283
1
W
Ra
14,113
784
72
4
0
351,839
1
L
Odin
11,748
653
22
1
0
362,787
6
L
Janus
12,063
670
58
3
0
335,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role