Player Matchup

Hercules
Hercules
BigMamp614
Hercules
Level 143
God Stats
3W - 3L
1,472 SR
Queue Stats
149W - 137L
1,622 Elo+
Solo
Merlin
Merlin
JONKINSTHEPlMP
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ShakaZuluThe1st
Charybdis
Level 107
God Stats
6W - 4L
1,771 SR
Queue Stats
129W - 122L
1,682 Elo+
Solo
Team Averages
Level 99
1,581 SR
1,601 Elo+

VS

Team Averages
Level 112
1,576 SR
1,644 Elo+
Charybdis
Charybdis
CalliopeMoriSimp
Charybdis
Level 80
God Stats
9W - 7L
1,693 SR
Queue Stats
281W - 208L
1,666 Elo+
Solo
Athena
Athena
KW3B3K
Athena
Level 129
God Stats
4W - 7L
1,536 SR
Queue Stats
137W - 128L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
SUPPORTISMYLIIFE
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigMamp614
Hercules
15
7 / 2 / 9
10,211
785
9,985
15,256
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 9
11,043
849
13,426
10,972
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ShakaZuluThe1st
Charybdis
12
2 / 5 / 8
8,675
667
9,340
9,258
2,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
9 / 3 / 0
9,369
721
14,406
10,014
3,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KW3B3K
Athena
10
0 / 6 / 6
7,484
576
5,328
14,758
15,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
11
0 / 8 / 7
7,912
609
6,084
13,099
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
9
9
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigMamp614
Hercules
7
2
9
5.75
L
Charybdis
9
3
0
3
W
8
2
9
6.25
L
Athena
KW3B3K
Athena
0
6
6
0.5
L
Zhong Kui
0
8
7
0.44
W
Charybdis
ShakaZuluThe1st
Charybdis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
25,818
35,486
Taken
37,871
21,560
Mitigated
26,985
9,167
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigMamp614
Hercules
9,985
1,900
0
5,048
15,256
15,715
325
3,858
11,398
0
18,727
L
Charybdis
14,406
5,720
0
2,838
10,014
3,922
993
4,264
5,330
0
41,875
W
13,426
1,215
403
2,089
10,972
3,418
296
4,088
6,884
45,682
0
L
Athena
KW3B3K
Athena
5,328
2,145
0
686
14,758
15,703
206
4,754
9,066
14,305
0
L
Zhong Kui
6,084
365
0
2,343
13,099
7,360
325
3,940
8,575
20,221
0
W
Charybdis
ShakaZuluThe1st
Charybdis
9,340
5,441
0
1,627
9,258
2,427
1,584
3,749
5,509
0
34,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
24,765
162
Minions Killed
128
8
Camps Cleared
4
702,150
Distance Traveled
702,487
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,211
785
29
2
1
256,148
2
L
Charybdis
9,369
721
65
5
2
230,730
2
W
Merlin
11,043
849
77
6
5
224,794
2
L
Athena
7,484
576
24
2
1
263,441
5
L
Zhong Kui
7,912
609
39
3
1
208,316
3
W
Charybdis
8,675
667
56
4
2
221,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role