Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Innervission
Neith
Level 154
God Stats
2W - 3L
1,406 SR
Queue Stats
216W - 205L
1,574 Elo+
Party 3
He Bo
He Bo
Norikaw
He Bo
Level 129
God Stats
4W - 12L
1,267 SR
Queue Stats
639W - 667L
1,571 Elo+
Solo
Xing Tian
Xing Tian
vaestrince
Xing Tian
Level 140
God Stats
2W - 5L
1,454 SR
Queue Stats
134W - 136L
1,441 Elo+
Party 1
Team Averages
Level 140
1,425 SR
1,517 Elo+

VS

Team Averages
Level 118
1,635 SR
1,605 Elo+
Xing Tian
Xing Tian
Crackix
Xing Tian
Level 119
God Stats
4W - 0L
1,890 SR
Queue Stats
86W - 90L
1,558 Elo+
Party 2
King Arthur
King Arthur
GhostLKH
King Arthur
Level 123
God Stats
2W - 10L
1,077 SR
Queue Stats
328W - 314L
1,600 Elo+
Solo
Eset
Eset
Onasrite
Eset
Level 118
God Stats
3W - 0L
1,724 SR
Queue Stats
24W - 9L
1,784 Elo+
Solo
Athena
Athena
Swize
Athena
Level 123
God Stats
5W - 0L
1,861 SR
Queue Stats
76W - 77L
1,554 Elo+
Party 2
Bastet
Bastet
weaselberg
Bastet
Level 105
God Stats
23W - 17L
1,626 SR
Queue Stats
727W - 737L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 6 / 10
9,285
844
8,470
17,840
23,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
15
4 / 5 / 8
9,124
829
13,410
17,513
9,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 8
8,436
767
16,295
13,275
5,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Norikaw
He Bo
15
6 / 8 / 7
9,263
842
18,880
11,337
4,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
vaestrince
Xing Tian
13
1 / 6 / 10
8,351
759
8,552
18,874
19,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crackix
Xing Tian
16
4 / 3 / 23
9,951
905
10,985
19,419
24,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
GhostLKH
King Arthur
16
3 / 2 / 22
9,798
891
10,909
22,592
16,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
19
15 / 3 / 11
11,500
1,045
21,868
12,904
7,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Swize
Athena
17
6 / 2 / 21
10,162
924
9,265
17,023
18,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
weaselberg
Bastet
14
1 / 5 / 14
8,824
802
14,856
11,259
6,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
15
Kills
29
30
Deaths
15
43
Assists
91
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
10
1.17
L
Tsukuyomi
 
Tsukuyomi
4
5
8
1.6
W
Xing Tian
Crackix
Xing Tian
4
3
23
5.17
W
King Arthur
GhostLKH
King Arthur
3
2
22
7
L
2
5
8
1.2
L
He Bo
Norikaw
He Bo
6
8
7
1.19
W
Eset
15
3
11
6.83
W
Athena
Swize
Athena
6
2
21
8.25
L
Xing Tian
vaestrince
Xing Tian
1
6
10
1
W
Bastet
weaselberg
Bastet
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,607
Damage
67,883
78,839
Taken
83,197
62,952
Mitigated
72,988
22,324
Healing
27,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,470
532
1,761
1,408
17,840
23,942
56
8,956
8,618
521
13,585
L
Tsukuyomi
 
Tsukuyomi
13,410
2,414
2,436
4,895
17,513
9,358
426
8,961
8,122
0
24,833
W
Xing Tian
Crackix
Xing Tian
10,985
322
504
2,826
19,419
24,199
744
5,746
13,673
17,318
0
W
King Arthur
GhostLKH
King Arthur
10,909
1,001
1,578
7,020
22,592
16,976
427
7,855
14,737
0
22,199
L
16,295
4,944
974
4,034
13,275
5,409
1,055
7,220
5,681
0
27,967
L
He Bo
Norikaw
He Bo
18,880
655
2,172
1,067
11,337
4,610
271
7,835
3,458
31,470
0
W
Eset
21,868
1,890
4,768
4,476
12,904
7,377
1,451
5,209
7,695
41,279
0
W
Athena
Swize
Athena
9,265
2,221
1,885
2,844
17,023
18,279
1,315
4,898
12,125
13,958
0
L
Xing Tian
vaestrince
Xing Tian
8,552
649
1,698
1,879
18,874
19,633
14
7,489
10,842
14,499
0
W
Bastet
weaselberg
Bastet
14,856
2,316
1,055
519
11,259
6,157
664
4,245
7,014
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
50,235
106
Minions Killed
100
0
Camps Cleared
0
909,002
Distance Traveled
1,079,974
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,285
844
12
1
0
173,344
0
L
Tsukuyomi
9,124
829
18
2
0
217,570
3
W
Xing Tian
9,951
905
10
1
0
229,889
5
W
King Arthur
9,798
891
18
2
0
208,412
0
L
Neith
8,436
767
33
3
0
177,813
0
L
He Bo
9,263
842
35
3
0
164,892
0
W
Eset
11,500
1,045
39
4
0
210,127
3
W
Athena
10,162
924
6
1
0
196,787
1
L
Xing Tian
8,351
759
8
1
0
175,383
0
W
Bastet
8,824
802
27
2
0
234,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role