Player Matchup

Zeus
Zeus
Redsidemanc1
Zeus
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 11L
1,520 Elo+
Party 2
Neith
Neith
Undertaker5227
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
calzum1234
Gilgamesh
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 12L
1,516 Elo+
Party 2
Team Averages
Level 15
1,356 SR
1,474 Elo+

VS

Team Averages
Level 38
1,456 SR
1,359 Elo+
Set
Set
KcDzombie
Set
Level 29
God Stats
16W - 27L
1,421 SR
Queue Stats
48W - 75L
1,328 Elo+
Party 1
Sol
Sol
SamIAm023
Sol
Level 71
God Stats
3W - 3L
1,581 SR
Queue Stats
87W - 86L
1,411 Elo+
Party 1
Neith
Neith
moonie101
Neith
Level 14
God Stats
13W - 17L
1,367 SR
Queue Stats
13W - 18L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 4
9,003
900
11,929
6,477
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 9
8,103
810
8,767
5,790
2,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
calzum1234
Gilgamesh
11
1 / 3 / 9
7,761
776
6,272
14,775
10,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
8,268
827
4,219
9,415
3,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 6 / 4
7,408
741
7,758
10,620
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
moonie101
Neith
11
1 / 4 / 5
7,025
703
5,147
9,619
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
7
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
9
2
4
5.5
W
2
6
4
0.67
L
3
2
9
3.75
L
Gilgamesh
calzum1234
Gilgamesh
1
3
9
1.83
W
Neith
moonie101
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
17,124
27,042
Taken
29,654
15,524
Mitigated
9,788
7,063
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,219
1,876
0
1,618
9,415
3,693
0
4,078
5,337
0
18,020
L
11,929
1,299
0
1,112
6,477
2,462
485
1,839
4,496
37,254
0
W
7,758
1,383
197
2,025
10,620
2,890
169
3,069
7,551
23,594
0
L
8,767
4,819
294
1,763
5,790
2,231
1,681
2,010
3,638
0
28,842
L
Gilgamesh
calzum1234
Gilgamesh
6,272
995
351
3,543
14,775
10,831
207
3,735
10,658
0
11,722
W
Neith
moonie101
Neith
5,147
2,584
0
35
9,619
3,205
38
4,912
4,707
0
14,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
22,701
131
Minions Killed
96
4
Camps Cleared
5
554,975
Distance Traveled
516,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,268
827
26
3
2
182,284
0
L
Zeus
9,003
900
61
6
1
164,330
1
W
Sol
7,408
741
44
4
2
160,802
0
L
Neith
8,103
810
59
6
1
186,745
1
L
Gilgamesh
7,761
776
11
1
2
203,900
2
W
Neith
7,025
703
26
3
1
173,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role