Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
irishman174
Bacchus
Level 24
God Stats
4W - 8L
1,469 SR
Queue Stats
78W - 125L
1,336 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,445 Elo+

VS

Team Averages
Level 23
1,411 SR
1,036 Elo+
Hades
Hades
El-d0nyita87
Hades
Level 18
God Stats
8W - 15L
1,362 SR
Queue Stats
9W - 24L
1,116 Elo+
Party 1
Ymir
Ymir
bydaniel130302
Ymir
Level 27
God Stats
4W - 10L
1,371 SR
Queue Stats
4W - 21L
1,102 Elo+
Party 1
Kali
Kali
white_sharkcr7
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
16 / 0 / 8
9,817
1,091
14,396
6,216
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
 
Nike
13
10 / 0 / 16
9,027
1,003
7,691
8,337
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
irishman174
Bacchus
11
1 / 2 / 21
8,105
901
3,742
11,113
8,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
5,913
657
6,109
11,096
4,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 7 / 1
5,534
615
3,216
11,291
4,815
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 11 / 1
5,515
613
3,828
10,912
3,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
27
Kills
1
2
Deaths
27
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
16
0
8
20
W
Nike
 
Nike
10
0
16
18
L
1
9
1
0.17
L
0
7
1
0.07
W
Bacchus
irishman174
Bacchus
1
2
21
5.75
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
13,153
25,666
Taken
33,299
17,137
Mitigated
13,172
9,594
Healing
1,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,396
6,921
0
2,786
6,216
2,048
1,954
2,905
3,311
0
47,526
W
Nike
 
Nike
7,691
1,496
0
3,703
8,337
6,605
400
3,134
5,203
4,274
24,806
L
6,109
396
86
977
11,096
4,812
0
2,107
8,989
18,961
0
L
3,216
244
0
0
11,291
4,815
0
1,405
9,886
10,399
0
W
Bacchus
irishman174
Bacchus
3,742
964
754
2,351
11,113
8,484
574
3,601
6,378
9,177
0
L
3,828
1,212
0
437
10,912
3,545
0
1,913
8,999
0
13,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
16,962
117
Minions Killed
60
6
Camps Cleared
2
570,812
Distance Traveled
382,121
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,817
1,091
75
8
4
178,224
2
W
Nike
9,027
1,003
29
3
2
217,904
4
L
Hades
5,913
657
27
3
1
131,390
0
L
Ymir
5,534
615
16
2
1
119,038
0
W
Bacchus
8,105
901
13
1
0
174,684
0
L
Kali
5,515
613
17
2
0
131,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role