Player Matchup

Baron Samedi
Baron Samedi
Guardian0611
Baron Samedi
Level 28
God Stats
9W - 18L
1,285 SR
Queue Stats
29W - 79L
1,173 Elo+
Solo
Bacchus
Bacchus
TruthBetold11
Bacchus
Level 102
God Stats
3W - 1L
1,502 SR
Queue Stats
46W - 73L
1,271 Elo+
Solo
Neith
Neith
МаССяНя
Neith
Level 157
God Stats
1W - 0L
1,156 SR
Queue Stats
9W - 14L
1,332 Elo+
Solo
Team Averages
Level 96
1,314 SR
1,259 Elo+

VS

Team Averages
Level 29
1,368 SR
1,302 Elo+
Thor
Thor
AlonsoRam7
Thor
Level 8
God Stats
0W - 3L
1,283 SR
Queue Stats
4W - 9L
1,207 Elo+
Solo
Thanatos
Thanatos
BlueGiraffe9427
Thanatos
Level 53
God Stats
3W - 5L
1,320 SR
Queue Stats
186W - 262L
1,319 Elo+
Solo
Ra
Ra
SombreWarrior49
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guardian0611
Baron Samedi
13
2 / 5 / 19
10,066
719
7,394
13,012
5,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
15
8 / 1 / 14
11,496
821
9,042
12,714
14,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
17 / 4 / 7
12,650
904
22,224
15,735
8,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 6
8,079
577
2,041
18,789
6,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Thanatos
14
8 / 7 / 2
11,521
823
10,700
15,213
5,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 4
8,895
635
10,988
13,650
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
27
Kills
10
10
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
14
6
0.21
L
Thanatos
8
7
2
1.29
W
Baron Samedi
Guardian0611
Baron Samedi
2
5
19
2.3
L
2
7
4
0.57
W
Bacchus
8
1
14
15
W
17
4
7
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
23,729
41,461
Taken
47,652
28,056
Mitigated
17,270
13,876
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,041
1,014
0
0
18,789
6,649
140
5,199
13,590
0
10,531
L
Thanatos
10,700
4,148
50
6,652
15,213
5,624
0
6,188
9,025
0
29,351
W
Baron Samedi
Guardian0611
Baron Samedi
7,394
893
982
3,419
13,012
5,320
598
3,408
9,131
21,719
0
L
10,988
926
418
4,067
13,650
4,997
0
5,468
8,182
34,246
0
W
Bacchus
9,042
1,357
346
1,657
12,714
14,662
160
1,872
10,179
24,867
0
W
22,224
14,032
884
6,588
15,735
8,074
1,298
5,158
10,223
0
59,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
28,495
130
Minions Killed
120
1
Camps Cleared
4
710,853
Distance Traveled
585,714
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,079
577
17
1
0
159,784
0
L
Thanatos
11,521
823
34
2
4
237,897
0
W
Baron Samedi
10,066
719
24
2
1
219,093
2
L
Ra
8,895
635
69
5
0
188,033
0
W
Bacchus
11,496
821
32
2
0
272,447
0
W
Neith
12,650
904
74
5
0
219,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role