Player Matchup

Cthulhu
Cthulhu
FCM4
Cthulhu
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
39W - 54L
1,558 Elo+
Party 1
Bellona
Bellona
Malaweed420
Bellona
Level 10
God Stats
3W - 3L
1,376 SR
Queue Stats
55W - 77L
1,315 Elo+
Solo
Charybdis
Charybdis
McNutButter5188
Charybdis
Level 69
God Stats
7W - 13L
1,349 SR
Queue Stats
425W - 526L
1,386 Elo+
Party 1
Arachne
Arachne
OakMirror551843
Arachne
Level 28
God Stats
32W - 31L
1,456 SR
Queue Stats
130W - 149L
1,363 Elo+
Solo
Discordia
Discordia
WoodSpecs
Discordia
Level 17
God Stats
5W - 6L
1,373 SR
Queue Stats
18W - 25L
1,304 Elo+
Solo
Team Averages
Level 26
1,411 SR
1,385 Elo+

VS

Team Averages
Level 20
1,421 SR
1,218 Elo+
Medusa
Medusa
Indentor
Medusa
Level 26
God Stats
0W - 1L
1,354 SR
Queue Stats
4W - 7L
1,060 Elo+
Party 2
Odin
Odin
NovxzZ_
Odin
Level 13
God Stats
2W - 1L
1,548 SR
Queue Stats
2W - 3L
1,113 Elo+
Party 2
Agni
Agni
TheGoAt565282
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Izanami
Izanami
WastedPlayer365
Izanami
Level 24
God Stats
5W - 6L
1,175 SR
Queue Stats
76W - 82L
1,335 Elo+
Solo
Aphrodite
Aphrodite
lzZSuPeRiOrZzl
Aphrodite
Level 28
God Stats
30W - 24L
1,527 SR
Queue Stats
62W - 59L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FCM4
Cthulhu
12
1 / 3 / 6
7,528
418
3,296
13,357
11,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Malaweed420
Bellona
14
3 / 1 / 2
8,892
494
2,496
8,145
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
McNutButter5188
Charybdis
12
5 / 5 / 5
8,392
466
7,617
9,102
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 2
9,291
516
7,527
10,682
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
WoodSpecs
Discordia
15
5 / 0 / 8
9,937
552
10,805
5,552
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Indentor
Medusa
12
5 / 4 / 2
7,829
435
9,277
11,529
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
NovxzZ_
Odin
11
2 / 5 / 4
7,133
396
4,260
12,181
8,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 4
6,469
359
2,450
7,151
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
6,549
364
4,071
10,503
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
lzZSuPeRiOrZzl
Aphrodite
9
1 / 2 / 2
7,081
393
2,088
4,617
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
23
Kills
9
10
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FCM4
Cthulhu
1
3
6
1.33
L
Medusa
Indentor
Medusa
5
4
2
1.5
W
Bellona
Malaweed420
Bellona
3
1
2
4
W
Charybdis
McNutButter5188
Charybdis
5
5
5
1.5
L
Odin
NovxzZ_
Odin
2
5
4
0.8
W
9
1
2
10
L
1
7
4
0.43
L
0
6
1
0.08
W
Discordia
WoodSpecs
Discordia
5
0
8
9
L
Aphrodite
lzZSuPeRiOrZzl
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
22,146
46,838
Taken
45,981
26,084
Mitigated
20,052
11,185
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FCM4
Cthulhu
3,296
148
298
1,206
13,357
11,857
1,068
1,786
11,180
15,970
0
L
Medusa
Indentor
Medusa
9,277
5,554
0
2,245
11,529
3,960
1,493
2,896
8,499
0
38,781
W
Bellona
Malaweed420
Bellona
2,496
585
0
2,602
8,145
5,404
577
262
7,657
0
39,369
W
Charybdis
McNutButter5188
Charybdis
7,617
4,491
0
1,309
9,102
3,065
4,884
443
8,488
0
39,806
L
Odin
NovxzZ_
Odin
4,260
2,094
0
3,616
12,181
8,235
237
3,571
8,352
0
12,867
W
7,527
5,068
0
4,147
10,682
3,950
584
932
9,642
0
43,866
L
2,450
552
0
102
7,151
1,969
0
2,173
4,874
13,346
0
L
4,071
1,953
0
1,768
10,503
2,737
96
1,929
8,410
0
38,196
W
Discordia
WoodSpecs
Discordia
10,805
811
0
1,623
5,552
1,808
1,701
649
4,815
56,765
0
L
Aphrodite
lzZSuPeRiOrZzl
Aphrodite
2,088
255
3,438
1,272
4,617
3,151
120
2,692
1,745
14,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
35,061
364
Minions Killed
218
0
Camps Cleared
0
1,617,645
Distance Traveled
1,500,572
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,528
418
19
1
0
288,057
0
L
Medusa
7,829
435
64
4
0
326,404
0
W
Bellona
8,892
494
76
4
0
301,517
1
W
Charybdis
8,392
466
87
5
0
289,397
2
L
Odin
7,133
396
20
1
0
347,039
2
W
Arachne
9,291
516
73
4
0
386,527
1
L
Agni
6,469
359
38
2
0
317,439
0
L
Izanami
6,549
364
73
4
0
208,369
0
W
Discordia
9,937
552
109
6
0
352,147
2
L
Aphrodite
7,081
393
23
1
0
301,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role