Player Matchup

Cernunnos
Cernunnos
Diamond V
DRlLLZ
Cernunnos
Diamond V
Level 121
God Stats
10W - 8L
1,555 SR
Queue Stats
443W - 175L
2,345 MMR
Party 2
Thoth
Thoth
Platinum II
HoneyNutCheerios
Thoth
Platinum II
Level 49
God Stats
18W - 2L
2,034 SR
Queue Stats
56W - 3L
2,278 MMR
Party 2
Achilles
Achilles
Platinum IV
lilMMR
Achilles
Platinum IV
Level 48
God Stats
16W - 1L
2,012 SR
Queue Stats
61W - 3L
2,113 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 73
1,867 SR
2,246 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,655 SR
2,228 MMR
King Arthur
King Arthur
Diamond V
BrightRainyNight
King Arthur
Diamond V
Level 40
God Stats
0W - 1L
1,730 SR
Queue Stats
54W - 32L
2,215 MMR
Party 1
Aphrodite
Aphrodite
Diamond II
JustCinnamonGirl
Aphrodite
Diamond II
Level 160
God Stats
49W - 38L
1,724 SR
Queue Stats
133W - 127L
2,284 MMR
Party 1
Artio
Artio
Diamond IV
c-penny3
Artio
Diamond IV
Level 157
God Stats
4W - 9L
1,511 SR
Queue Stats
112W - 118L
2,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DRlLLZ
Cernunnos
16
7 / 6 / 4
13,717
686
17,379
19,881
7,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 2 / 9
13,221
661
30,344
10,155
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
lilMMR
Achilles
15
4 / 3 / 8
12,626
631
18,217
23,814
31,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Morgan Le FayGilgameshPersephoneGebOdin

VS

Bans
TiamatCabrakanCthulhuAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrightRainyNight
King Arthur
15
4 / 7 / 5
12,292
615
12,782
32,900
26,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
16
2 / 5 / 5
11,775
589
14,329
20,744
8,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
c-penny3
Artio
16
5 / 3 / 4
12,819
641
12,920
25,686
35,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
11
11
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrightRainyNight
King Arthur
4
7
5
0.93
W
Cernunnos
DRlLLZ
Cernunnos
7
6
4
1.5
W
4
2
9
4.25
L
Aphrodite
2
5
5
0.9
L
Artio
c-penny3
Artio
5
3
4
2.33
W
Achilles
lilMMR
Achilles
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,940
Damage
40,031
53,850
Taken
79,330
43,002
Mitigated
71,228
14,808
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrightRainyNight
King Arthur
12,782
476
0
3,113
32,900
26,765
484
12,938
19,962
0
34,712
W
Cernunnos
DRlLLZ
Cernunnos
17,379
8,525
0
7,204
19,881
7,903
1,739
8,544
10,495
0
66,806
W
30,344
601
0
2,161
10,155
3,547
1,162
5,305
4,397
75,512
0
L
Aphrodite
14,329
636
8,399
9,269
20,744
8,626
872
9,334
11,410
61,370
0
L
Artio
c-penny3
Artio
12,920
523
2,212
7,199
25,686
35,837
310
9,224
16,462
43,347
0
W
Achilles
lilMMR
Achilles
18,217
5,077
0
5,443
23,814
31,552
557
10,801
11,066
885
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
36,886
212
Minions Killed
175
11
Camps Cleared
5
1,053,476
Distance Traveled
1,104,828
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,292
615
29
1
1
353,336
4
W
Cernunnos
13,717
686
86
4
6
324,320
4
W
Thoth
13,221
661
99
5
2
366,553
4
L
Aphrodite
11,775
589
94
5
2
357,548
1
L
Artio
12,819
641
52
3
2
393,944
7
W
Achilles
12,626
631
27
1
3
362,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role