Player Matchup

Tyr
Tyr
GameyMage668311
Tyr
Level 82
God Stats
1W - 3L
1,501 SR
Queue Stats
77W - 70L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Persona619
Morgan Le Fay
Level 133
God Stats
3W - 1L
1,781 SR
Queue Stats
89W - 56L
1,630 Elo+
Party 1
Cliodhna
Cliodhna
XxLEGENDxWOLFxX
Cliodhna
Level 98
God Stats
11W - 13L
1,583 SR
Queue Stats
143W - 128L
1,528 Elo+
Party 1
Team Averages
Level 104
1,621 SR
1,540 Elo+

VS

Team Averages
Level 67
1,345 SR
1,520 Elo+
Hel
Hel
ItsDestroycito7
Hel
Level 128
God Stats
0W - 1L
1,109 SR
Queue Stats
28W - 24L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
Quiles_00
Kuzenbo
Level 67
God Stats
2W - 3L
1,428 SR
Queue Stats
6W - 9L
1,510 Elo+
Party 2
Ra
Ra
SycoticT
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,105
711
2,770
5,192
5,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Persona619
Morgan Le Fay
12
2 / 0 / 7
7,424
742
8,546
4,785
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
12
7 / 2 / 3
7,670
767
7,387
5,506
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,580
658
4,964
7,223
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Quiles_00
Kuzenbo
10
0 / 0 / 1
6,361
636
2,617
6,947
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 7 / 0
5,922
592
2,161
7,081
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
4
1
0.38
W
Morgan Le Fay
Persona619
Morgan Le Fay
2
0
7
5.5
L
Kuzenbo
Quiles_00
Kuzenbo
0
0
1
0.5
L
1
7
0
0.14
W
Cliodhna
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
9,742
15,483
Taken
21,251
9,012
Mitigated
12,070
5,170
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,770
692
272
2,547
5,192
5,497
373
3,018
1,762
0
15,057
L
4,964
90
2,024
2,867
7,223
2,133
0
2,760
4,207
17,292
0
W
Morgan Le Fay
Persona619
Morgan Le Fay
8,546
309
0
1,212
4,785
1,621
582
3,039
1,466
37,717
0
L
Kuzenbo
Quiles_00
Kuzenbo
2,617
1,062
0
1,794
6,947
7,920
0
2,634
4,128
12,240
0
L
2,161
120
133
0
7,081
2,017
0
2,767
4,034
12,441
0
W
Cliodhna
7,387
232
0
1,139
5,506
1,894
136
3,114
2,100
0
14,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,199
Gold Earned
18,863
128
Minions Killed
87
7
Camps Cleared
2
562,844
Distance Traveled
538,543
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,105
711
28
3
1
185,852
2
L
Hel
6,580
658
47
5
2
180,948
2
W
Morgan Le Fay
7,424
742
68
7
3
188,046
2
L
Kuzenbo
6,361
636
10
1
0
196,251
4
L
Ra
5,922
592
30
3
0
161,344
0
W
Cliodhna
7,670
767
32
3
3
188,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role