Player Matchup

Serqet
Serqet
Agroner
Serqet
Level 155
God Stats
2W - 1L
1,737 SR
Queue Stats
256W - 191L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
AiraTheCleric
Nu Wa
Level 143
God Stats
14W - 13L
1,632 SR
Queue Stats
164W - 122L
1,556 Elo+
Party 2
Artemis
Artemis
Caricana
Artemis
Level 88
God Stats
32W - 23L
1,606 SR
Queue Stats
235W - 172L
1,563 Elo+
Party 2
Team Averages
Level 129
1,658 SR
1,560 Elo+

VS

Team Averages
Level 81
1,688 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Turbojood
Gilgamesh
Level 64
God Stats
38W - 17L
1,766 SR
Queue Stats
255W - 274L
1,488 Elo+
Party 1
Yemoja
Yemoja
UCSB
Yemoja
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,643 Elo+
Party 1
Mulan
Mulan
curadante
Mulan
Level 142
God Stats
2W - 0L
1,797 SR
Queue Stats
50W - 15L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Agroner
Serqet
13
3 / 9 / 0
9,421
673
6,440
12,544
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 2
8,993
642
9,155
9,081
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Caricana
Artemis
11
0 / 7 / 2
8,073
577
4,904
10,616
3,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Turbojood
Gilgamesh
14
4 / 2 / 13
10,235
731
7,386
12,156
11,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
UCSB
Yemoja
15
8 / 1 / 13
11,090
792
8,966
11,341
9,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
curadante
Mulan
15
10 / 1 / 10
11,277
806
11,739
17,231
19,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
22
22
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
Agroner
Serqet
3
9
0
0.33
L
1
6
2
0.33
L
Artemis
Caricana
Artemis
0
7
2
0.14
W
Gilgamesh
Turbojood
Gilgamesh
4
2
13
5.25
W
Yemoja
UCSB
Yemoja
8
1
13
14.5
W
Mulan
curadante
Mulan
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
28,091
32,241
Taken
40,728
13,027
Mitigated
40,737
1,405
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Agroner
Serqet
6,440
952
0
125
12,544
4,921
0
5,116
7,428
0
20,717
L
9,155
2,823
0
500
9,081
4,394
0
4,078
5,003
28,721
0
L
Artemis
Caricana
Artemis
4,904
1,820
0
780
10,616
3,712
0
2,808
7,808
0
16,452
W
Gilgamesh
Turbojood
Gilgamesh
7,386
1,836
1,239
2,430
12,156
11,111
0
2,521
9,097
6,331
41,369
W
Yemoja
UCSB
Yemoja
8,966
1,052
1,494
2,811
11,341
9,968
1,133
3,065
7,302
42,643
2,088
W
Mulan
curadante
Mulan
11,739
1,960
0
2,611
17,231
19,658
754
4,095
12,872
10,790
31,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
32,602
103
Minions Killed
190
3
Camps Cleared
10
716,240
Distance Traveled
830,502
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,421
673
27
2
2
236,883
4
L
Nu Wa
8,993
642
41
3
0
238,384
0
L
Artemis
8,073
577
35
3
1
240,973
1
W
Gilgamesh
10,235
731
59
4
6
281,540
3
W
Yemoja
11,090
792
62
4
1
262,227
3
W
Mulan
11,277
806
69
5
3
286,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role