Player Matchup

Set
Set
AImightyJeebus
Set
Level 28
God Stats
3W - 6L
1,185 SR
Queue Stats
167W - 171L
1,547 Elo+
Solo
Arachne
Arachne
BStuber5
Arachne
Level 29
God Stats
4W - 4L
1,818 SR
Queue Stats
44W - 39L
1,517 Elo+
Solo
Vulcan
Vulcan
ZeBigBadWolf310
Vulcan
Level 22
God Stats
5W - 1L
1,528 SR
Queue Stats
78W - 76L
1,585 Elo+
Solo
Jormungandr
Jormungandr
jacklucas2
Jormungandr
Level 7
God Stats
20W - 47L
1,472 SR
Queue Stats
96W - 132L
1,723 Elo+
Solo
Ullr
Ullr
llAxcendll
Ullr
Level 21
God Stats
1W - 0L
1,718 SR
Queue Stats
47W - 37L
1,626 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,600 Elo+

VS

Team Averages
Level 15
1,502 SR
1,506 Elo+
Scylla
Scylla
LilSeaHorror
Scylla
Level 28
God Stats
72W - 72L
1,560 SR
Queue Stats
93W - 91L
1,577 Elo+
Solo
Susano
Susano
ShabadLegend
Susano
Level 4
God Stats
1W - 1L
1,463 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Horus
Horus
Vigilantics_17
Horus
Level 25
God Stats
1W - 2L
1,488 SR
Queue Stats
15W - 13L
1,573 Elo+
Solo
Eset
Eset
pesadaord
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Solo
Awilix
Awilix
pumpkabooo
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,057
566
5,828
9,488
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
BStuber5
Arachne
16
4 / 2 / 0
9,378
586
4,507
9,256
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 2 / 4
9,738
609
7,133
4,311
1,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
jacklucas2
Jormungandr
13
1 / 6 / 6
8,456
529
3,229
13,370
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
10 / 3 / 1
10,023
626
8,371
10,670
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 4 / 1
9,346
584
13,794
10,981
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
7
0 / 11 / 0
5,530
346
833
9,583
2,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 0
7,677
480
4,502
9,369
9,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
8
0 / 9 / 1
5,838
365
368
7,227
1,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
pumpkabooo
Awilix
10
3 / 5 / 1
7,084
443
2,766
9,354
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
25
Kills
14
14
Deaths
31
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Arachne
BStuber5
Arachne
4
2
0
2
L
Scylla
9
4
1
2.38
L
Susano
0
11
0
0
L
2
2
0
1
W
7
2
4
4.5
W
Jormungandr
jacklucas2
Jormungandr
1
6
6
0.67
W
10
3
1
3.5
L
Eset
0
9
1
0.06
L
Awilix
pumpkabooo
Awilix
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
22,263
47,095
Taken
46,514
23,392
Mitigated
19,578
14,667
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,828
2,393
0
6,394
9,488
3,181
0
1,741
7,747
0
57,869
W
Arachne
BStuber5
Arachne
4,507
2,798
0
3,765
9,256
4,170
0
116
9,140
0
57,864
L
Scylla
13,794
1,844
0
1,000
10,981
3,408
0
3,967
6,968
54,885
0
L
Susano
833
343
0
0
9,583
2,147
0
1,303
8,218
0
22,320
L
4,502
2,885
317
3,076
9,369
9,655
1,251
710
8,641
0
45,747
W
7,133
2,281
0
562
4,311
1,301
2,817
2,217
2,094
47,475
0
W
Jormungandr
jacklucas2
Jormungandr
3,229
966
0
808
13,370
10,877
661
7,356
6,014
27,574
0
W
8,371
3,463
0
3,138
10,670
3,863
3,589
2,732
7,938
0
73,549
L
Eset
368
116
0
0
7,227
1,633
514
502
6,703
10,165
0
L
Awilix
pumpkabooo
Awilix
2,766
746
0
1,914
9,354
2,735
0
3,574
5,622
0
23,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,652
Gold Earned
35,475
499
Minions Killed
310
0
Camps Cleared
0
1,594,177
Distance Traveled
1,353,995
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,057
566
104
7
0
368,054
9
W
Arachne
9,378
586
120
8
0
326,040
0
L
Scylla
9,346
584
94
6
0
281,448
2
L
Susano
5,530
346
36
2
0
245,617
1
L
Horus
7,677
480
109
7
0
291,073
3
W
Vulcan
9,738
609
101
6
0
311,203
2
W
Jormungandr
8,456
529
39
2
0
288,175
1
W
Ullr
10,023
626
135
8
0
300,705
0
L
Eset
5,838
365
16
1
0
264,985
2
L
Awilix
7,084
443
55
3
0
270,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role