Player Matchup

Chaac
Chaac
NightDowens
Chaac
Level 27
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Nucleair_Powa_
Janus
Level 130
God Stats
0W - 1L
1,514 SR
Queue Stats
15W - 12L
1,666 Elo+
Party 3
Anhur
Anhur
OG_joeC
Anhur
Level 160
God Stats
2W - 1L
1,595 SR
Queue Stats
105W - 87L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
i84me
Sylvanus
Level 69
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
ivy243
Kukulkan
Level 26
God Stats
2W - 2L
1,657 SR
Queue Stats
12W - 12L
1,355 Elo+
Party 3
Team Averages
Level 82
1,576 SR
1,534 Elo+

VS

Team Averages
Level 85
1,534 SR
1,440 Elo+
Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
AwakenedBuddha
Nu Wa
Level 127
God Stats
1W - 0L
1,592 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 2
Skadi
Skadi
AwakenedTree
Skadi
Level 108
God Stats
1W - 0L
1,174 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2
Odin
Odin
Dott3r3l
Odin
Level 104
God Stats
1W - 0L
1,845 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 4
Nox
Nox
TuffKacy
Nox
Level 46
God Stats
4W - 4L
1,558 SR
Queue Stats
9W - 13L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,329
575
3,147
14,464
10,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 4 / 2
7,912
719
14,431
12,358
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
OG_joeC
Anhur
12
1 / 5 / 2
7,021
638
7,120
11,218
3,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
i84me
Sylvanus
14
1 / 4 / 2
7,123
648
6,009
14,921
7,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ivy243
Kukulkan
13
0 / 3 / 3
7,045
640
4,721
7,136
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
4 / 1 / 13
9,551
868
7,253
15,827
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 0 / 11
10,849
986
18,973
5,654
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 1 / 10
8,903
809
9,553
11,269
4,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
5 / 1 / 14
9,704
882
10,811
11,764
12,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 8
9,430
857
6,303
5,459
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
3
Kills
23
23
Deaths
3
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
13
10.5
W
7
0
11
12.5
W
4
1
10
9
W
Odin
5
1
14
12
L
0
7
1
0.07
L
1
4
2
0.5
L
Anhur
OG_joeC
Anhur
1
5
2
0.4
W
3
0
8
7
L
Sylvanus
i84me
Sylvanus
1
4
2
0.5
L
Kukulkan
ivy243
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
52,893
60,097
Taken
49,973
27,696
Mitigated
39,298
12,783
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,253
1,162
2,282
3,705
15,827
17,692
190
6,894
8,933
15,812
0
W
18,973
2,674
0
1,346
5,654
2,375
1,908
2,516
3,138
58,816
0
W
9,553
6,298
0
1,658
11,269
4,284
589
7,423
3,846
0
25,962
W
Odin
10,811
2,656
0
500
11,764
12,670
308
5,743
6,021
3,733
20,824
L
3,147
352
0
1,747
14,464
10,453
139
7,677
6,787
0
12,058
L
14,431
529
39
3,400
12,358
4,008
66
9,489
2,869
48,897
0
L
Anhur
OG_joeC
Anhur
7,120
3,545
0
1,145
11,218
3,385
245
6,379
4,839
0
20,264
W
6,303
287
0
0
5,459
2,277
1,459
2,689
2,770
33,598
0
L
Sylvanus
i84me
Sylvanus
6,009
2,110
1,817
3,743
14,921
7,364
168
6,875
8,046
21,476
0
L
Kukulkan
ivy243
Kukulkan
4,721
142
0
892
7,136
2,486
0
3,836
3,300
25,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
48,437
227
Minions Killed
302
5
Camps Cleared
12
923,342
Distance Traveled
1,091,205
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,551
868
17
2
1
203,358
0
W
Nu Wa
10,849
986
111
10
4
222,375
1
W
Skadi
8,903
809
53
5
4
221,857
2
W
Odin
9,704
882
23
2
1
226,651
0
L
Chaac
6,329
575
10
1
0
185,619
0
L
Janus
7,912
719
99
9
1
221,504
3
L
Anhur
7,021
638
36
3
4
183,429
1
W
Nox
9,430
857
98
9
2
216,964
2
L
Sylvanus
7,123
648
26
2
0
167,486
0
L
Kukulkan
7,045
640
56
5
0
165,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role