Player Matchup

Merlin
Merlin
Eluim
Merlin
Level 59
God Stats
38W - 34L
1,518 SR
Queue Stats
287W - 354L
1,465 Elo+
Solo
Bellona
Bellona
FaMe G
Bellona
Level 127
God Stats
5W - 6L
1,474 SR
Queue Stats
349W - 295L
1,537 Elo+
Party 1
Chernobog
Chernobog
StoneyBob420475
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 61L
1,501 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,501 Elo+

VS

Team Averages
Level 31
1,432 SR
1,380 Elo+
Hercules
Hercules
Ashtrux
Hercules
Level 25
God Stats
2W - 2L
1,505 SR
Queue Stats
141W - 98L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Brockcoli
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,229 Elo+
Solo
Vulcan
Vulcan
SnakeBmf666
Vulcan
Level 63
God Stats
8W - 14L
1,293 SR
Queue Stats
154W - 185L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eluim
Merlin
13
6 / 3 / 3
7,714
771
7,253
5,447
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FaMe G
Bellona
12
5 / 0 / 6
7,795
780
9,713
9,402
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
StoneyBob420475
Chernobog
5
0 / 0 / 3
5,431
543
567
352
105
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashtrux
Hercules
11
1 / 1 / 1
6,526
653
5,013
10,095
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Brockcoli
Cthulhu
7
0 / 9 / 0
5,610
561
1,335
10,565
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
11
2 / 2 / 1
6,890
689
6,376
4,262
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ashtrux
Hercules
1
1
1
1.5
L
Cthulhu
Brockcoli
Cthulhu
0
9
0
0
W
Merlin
Eluim
Merlin
6
3
3
2.5
W
Bellona
FaMe G
Bellona
5
0
6
8
L
Vulcan
2
2
1
1.25
W
Chernobog
StoneyBob420475
Chernobog
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
12,724
15,201
Taken
24,922
9,285
Mitigated
16,502
1,540
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ashtrux
Hercules
5,013
930
0
3,690
10,095
8,084
220
5,463
4,632
4,954
18,542
L
Cthulhu
Brockcoli
Cthulhu
1,335
84
0
256
10,565
6,821
108
3,753
6,812
7,230
0
W
Merlin
Eluim
Merlin
7,253
367
0
434
5,447
1,896
0
3,201
1,745
31,400
0
W
Bellona
FaMe G
Bellona
9,713
1,960
0
1,064
9,402
7,284
77
4,998
3,259
7,654
16,313
L
Vulcan
6,376
1,750
0
500
4,262
1,597
863
1,530
2,732
18,457
0
W
Chernobog
StoneyBob420475
Chernobog
567
292
0
42
352
105
0
330
0
0
2,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
19,026
111
Minions Killed
97
5
Camps Cleared
4
414,012
Distance Traveled
538,357
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,526
653
55
6
1
184,981
2
L
Cthulhu
5,610
561
16
2
1
166,103
0
W
Merlin
7,714
771
62
6
1
163,197
0
W
Bellona
7,795
780
45
5
4
196,231
1
L
Vulcan
6,890
689
26
3
2
187,273
1
W
Chernobog
5,431
543
4
0
0
54,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role