Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
H3LPMeeeeeee
Sol
Level 149
God Stats
1W - 2L
1,852 SR
Queue Stats
115W - 101L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
iRetroGreen
Cu Chulainn
Level 140
God Stats
3W - 4L
1,597 SR
Queue Stats
233W - 225L
1,617 Elo+
Solo
Team Averages
Level 140
1,590 SR
1,543 Elo+

VS

Team Averages
Level 125
1,578 SR
1,652 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Kicv
He Bo
Level 157
God Stats
1W - 0L
1,699 SR
Queue Stats
42W - 23L
1,704 Elo+
Party 1
Charybdis
Charybdis
RumiruGabrys
Charybdis
Level 114
God Stats
1W - 0L
1,381 SR
Queue Stats
75W - 40L
1,722 Elo+
Party 1
Amaterasu
Amaterasu
Virsenus
Amaterasu
Level 128
God Stats
1W - 0L
1,661 SR
Queue Stats
20W - 11L
1,770 Elo+
Party 1
Achilles
Achilles
细雪之舞
Achilles
Level 66
God Stats
10W - 6L
1,648 SR
Queue Stats
624W - 560L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 5 / 6
9,876
823
5,525
16,126
17,397
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
 
Ravana
15
5 / 6 / 5
9,744
812
9,230
11,081
7,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
 
Ullr
13
0 / 5 / 8
7,904
659
8,403
11,039
4,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 4
9,088
757
21,172
11,158
4,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
iRetroGreen
Cu Chulainn
15
2 / 5 / 5
8,880
740
16,174
17,019
16,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 4 / 8
10,007
834
12,591
14,354
7,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Kicv
He Bo
17
6 / 2 / 12
9,839
820
14,441
9,761
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
RumiruGabrys
Charybdis
15
2 / 2 / 15
9,179
765
13,534
10,413
5,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Virsenus
Amaterasu
16
1 / 1 / 18
9,448
787
9,931
20,299
24,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
细雪之舞
Achilles
17
7 / 3 / 11
10,006
834
10,857
18,495
23,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
12
Kills
24
24
Deaths
12
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
6
1.2
L
Ravana
 
Ravana
5
6
5
1.25
L
Ullr
 
Ullr
0
5
8
0.8
W
Raijin
 
Raijin
8
4
8
3
L
2
3
4
1.33
W
He Bo
Kicv
He Bo
6
2
12
6
W
Charybdis
RumiruGabrys
Charybdis
2
2
15
4.75
W
Amaterasu
Virsenus
Amaterasu
1
1
18
10
L
Cu Chulainn
iRetroGreen
Cu Chulainn
2
5
5
0.9
W
Achilles
细雪之舞
Achilles
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,504
Damage
61,354
66,423
Taken
73,322
51,482
Mitigated
65,967
16,033
Healing
28,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,525
362
170
1,194
16,126
17,397
216
5,936
10,076
9,293
0
L
Ravana
 
Ravana
9,230
1,493
76
1,386
11,081
7,668
280
3,342
7,713
93
15,750
L
Ullr
 
Ullr
8,403
2,337
1,648
2,065
11,039
4,949
1,280
5,426
5,541
0
16,392
W
Raijin
 
Raijin
12,591
1,126
2,617
2,561
14,354
7,808
954
6,069
8,285
31,654
0
L
21,172
3,794
231
5,121
11,158
4,731
0
5,125
5,977
37,878
0
W
He Bo
Kicv
He Bo
14,441
288
273
1,302
9,761
4,544
1,428
4,759
5,002
29,347
0
W
Charybdis
RumiruGabrys
Charybdis
13,534
5,735
2,123
2,027
10,413
5,495
2,372
5,019
5,394
0
32,417
W
Amaterasu
Virsenus
Amaterasu
9,931
1,924
3,248
9,030
20,299
24,150
632
7,750
12,549
0
15,327
L
Cu Chulainn
iRetroGreen
Cu Chulainn
16,174
1,953
486
3,656
17,019
16,737
0
6,882
10,084
8,095
27,418
W
Achilles
细雪之舞
Achilles
10,857
1,262
2,407
3,057
18,495
23,970
211
7,443
11,052
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
48,479
113
Minions Killed
130
0
Camps Cleared
0
1,104,281
Distance Traveled
1,133,265
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,876
823
9
1
0
210,060
2
L
Ravana
9,744
812
11
1
0
230,060
1
L
Ullr
7,904
659
25
2
0
196,712
2
W
Raijin
10,007
834
40
3
0
192,196
3
L
Sol
9,088
757
29
2
0
242,884
0
W
He Bo
9,839
820
41
3
0
243,216
2
W
Charybdis
9,179
765
33
3
0
193,834
0
W
Amaterasu
9,448
787
5
0
0
271,489
1
L
Cu Chulainn
8,880
740
39
3
0
224,565
2
W
Achilles
10,006
834
11
1
0
232,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role