Player Matchup

Persephone
Persephone
 
Persephone
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dgyf92
Scylla
Level 28
God Stats
7W - 5L
1,612 SR
Queue Stats
158W - 129L
1,508 Elo+
Solo
Ganesha
Ganesha
Hardsoul07
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Zeus
Zeus
HyperPro_nikola
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 1
Fenrir
Fenrir
hishdihaks
Fenrir
Level 25
God Stats
27W - 23L
1,597 SR
Queue Stats
192W - 182L
1,515 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,530 Elo+

VS

Team Averages
Level 21
1,640 SR
1,520 Elo+
Kali
Kali
FengHuangDanCong
Kali
Level 22
God Stats
2W - 1L
1,536 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 2
Anubis
Anubis
SanyaSusanya
Anubis
Level 28
God Stats
3W - 0L
1,863 SR
Queue Stats
32W - 29L
1,535 Elo+
Party 2
Achilles
Achilles
micutulee
Achilles
Level 21
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 4L
1,564 Elo+
Solo
Ra
Ra
zxcанек
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,430 Elo+
Solo
Izanami
Izanami
小pang胖猪
Izanami
Level 27
God Stats
29W - 19L
1,581 SR
Queue Stats
237W - 216L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 1 / 2
5,676
1,135
5,286
3,808
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Dgyf92
Scylla
10
1 / 0 / 0
5,536
1,107
2,389
770
187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Hardsoul07
Ganesha
11
0 / 7 / 4
6,195
1,239
3,032
9,514
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 2
5,295
1,059
3,336
3,665
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
hishdihaks
Fenrir
11
3 / 5 / 1
6,090
1,218
4,733
7,058
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

285

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
6,527
1,305
4,093
3,698
1,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
3 / 0 / 5
6,354
1,271
4,016
3,689
1,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
micutulee
Achilles
12
1 / 1 / 13
6,558
1,312
5,610
6,288
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 7
5,877
1,175
1,797
3,033
782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
12
8 / 0 / 6
7,466
1,493
6,263
3,682
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
4
Kills
15
15
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
2
1
L
Scylla
Dgyf92
Scylla
1
0
0
1
W
2
0
9
6.5
L
Ganesha
Hardsoul07
Ganesha
0
7
4
0.29
L
0
2
2
0.5
W
Anubis
3
0
5
5.5
L
Fenrir
hishdihaks
Fenrir
3
5
1
0.7
W
Achilles
micutulee
Achilles
1
1
13
7.5
W
1
3
7
1.5
W
Izanami
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
21,779
24,815
Taken
20,390
13,179
Mitigated
10,089
1,043
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,286
580
0
110
3,808
1,042
0
0
3,726
23,572
0
L
Scylla
Dgyf92
Scylla
2,389
188
0
0
770
187
0
24
746
9,331
0
W
4,093
1,890
0
217
3,698
1,411
0
2,857
841
0
11,076
L
Ganesha
Hardsoul07
Ganesha
3,032
474
0
696
9,514
7,661
0
2,798
6,413
7,259
0
L
3,336
299
0
0
3,665
993
0
859
2,722
7,678
0
W
Anubis
4,016
82
196
971
3,689
1,758
0
2,146
1,543
16,341
0
L
Fenrir
hishdihaks
Fenrir
4,733
555
0
237
7,058
3,296
0
2,132
4,750
0
8,723
W
Achilles
micutulee
Achilles
5,610
2,381
0
635
6,288
4,874
0
4,754
1,534
0
11,033
W
1,797
143
285
28
3,033
782
0
1,406
1,627
6,999
0
W
Izanami
6,263
4,613
0
467
3,682
1,264
0
2,880
802
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
32,782
73
Minions Killed
113
4
Camps Cleared
8
464,678
Distance Traveled
569,354
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,676
1,135
36
7
0
108,055
0
L
Scylla
5,536
1,107
13
3
0
75,966
0
W
Kali
6,527
1,305
19
4
2
135,649
1
L
Ganesha
6,195
1,239
0
0
0
77,935
0
L
Zeus
5,295
1,059
12
2
3
98,255
0
W
Anubis
6,354
1,271
33
7
3
100,981
1
L
Fenrir
6,090
1,218
12
2
1
104,467
1
W
Achilles
6,558
1,312
14
3
0
119,591
3
W
Ra
5,877
1,175
16
3
0
107,386
2
W
Izanami
7,466
1,493
31
6
3
105,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role