Player Matchup

Hades
Hades
GOLDENHAWKS
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,202 Elo+
Party 2
Thor
Thor
Kāıızēr
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,361 Elo+
Party 2
Fenrir
Fenrir
S0UPABR
Fenrir
Level 7
God Stats
0W - 5L
1,413 SR
Queue Stats
1W - 9L
1,180 Elo+
Party 2
Team Averages
Level 11
1,471 SR
1,248 Elo+

VS

Team Averages
Level 29
1,513 SR
1,238 Elo+
Guan Yu
Guan Yu
Hydracke
Guan Yu
Level 18
God Stats
2W - 1L
1,385 SR
Queue Stats
12W - 21L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
Yuigonsho
Danzaburou
Level 60
God Stats
2W - 3L
1,686 SR
Queue Stats
12W - 21L
1,238 Elo+
Party 1
Scylla
Scylla
brocken13
Scylla
Level 8
God Stats
4W - 3L
1,467 SR
Queue Stats
12W - 21L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
8,082
622
6,902
12,809
8,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 4 / 6
9,359
720
8,550
11,485
4,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
S0UPABR
Fenrir
12
4 / 6 / 6
9,034
695
4,419
13,335
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hydracke
Guan Yu
14
6 / 4 / 9
9,919
763
5,960
12,947
17,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Yuigonsho
Danzaburou
14
8 / 5 / 6
10,682
822
14,852
8,763
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
brocken13
Scylla
12
2 / 4 / 12
9,071
698
7,972
6,416
1,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
13
Kills
16
16
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Guan Yu
Hydracke
Guan Yu
6
4
9
2.63
L
7
4
6
2.5
L
Fenrir
S0UPABR
Fenrir
4
6
6
1.17
W
Danzaburou
Yuigonsho
Danzaburou
8
5
6
2.2
W
Scylla
brocken13
Scylla
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,871
Damage
28,784
37,629
Taken
28,126
18,081
Mitigated
22,092
4,253
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,902
804
316
2,729
12,809
8,647
170
2,912
9,897
17,500
0
W
Guan Yu
Hydracke
Guan Yu
5,960
1,383
752
2,348
12,947
17,669
480
2,500
10,447
0
14,179
L
8,550
1,819
0
870
11,485
4,180
675
2,949
8,536
0
26,617
L
Fenrir
S0UPABR
Fenrir
4,419
522
0
338
13,335
5,254
0
3,200
10,135
0
24,802
W
Danzaburou
Yuigonsho
Danzaburou
14,852
6,738
0
1,476
8,763
2,552
1,629
1,944
6,819
0
45,950
W
Scylla
brocken13
Scylla
7,972
1,284
0
484
6,416
1,871
567
2,945
3,471
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
29,672
99
Minions Killed
110
4
Camps Cleared
7
627,383
Distance Traveled
654,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,082
622
28
2
0
194,177
1
W
Guan Yu
9,919
763
13
1
0
229,670
0
L
Thor
9,359
720
34
3
1
223,184
1
L
Fenrir
9,034
695
37
3
3
210,022
2
W
Danzaburou
10,682
822
63
5
2
223,530
4
W
Scylla
9,071
698
34
3
5
201,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role