Player Matchup

Chaac
Chaac
Gold III
EYMEL
Chaac
Gold III
Level 118
God Stats
20W - 20L
1,573 SR
Queue Stats
102W - 102L
1,316 MMR
Solo
Izanami
Izanami
Silver V
diezirul
Izanami
Silver V
Level 117
God Stats
41W - 42L
1,523 SR
Queue Stats
356W - 526L
758 MMR
Solo
Zeus
Zeus
Bronze III
j24319
Zeus
Bronze III
Level 124
God Stats
5W - 8L
1,528 SR
Queue Stats
6W - 13L
1,188 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,541 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,529 SR
1,089 MMR
Hun Batz
Hun Batz
Gold IV
LSD_Lucky_o_O
Hun Batz
Gold IV
Level 88
God Stats
0W - 3L
1,592 SR
Queue Stats
131W - 166L
1,514 MMR
Solo
Ares
Ares
Silver III
amoore
Ares
Silver III
Level 121
God Stats
12W - 16L
1,567 SR
Queue Stats
54W - 100L
1,084 MMR
Solo
Hera
Hera
Bronze II
michiavelli92
Hera
Bronze II
Level 85
God Stats
10W - 16L
1,428 SR
Queue Stats
330W - 600L
668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EYMEL
Chaac
14
5 / 0 / 10
9,279
714
15,511
11,177
11,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
diezirul
Izanami
13
5 / 2 / 7
9,180
706
10,752
8,512
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
j24319
Zeus
14
6 / 3 / 8
9,744
750
15,646
5,659
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneNoxGilgameshAchillesTiamat

VS

Bans
ScyllaPoseidonSusanoDiscordiaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LSD_Lucky_o_O
Hun Batz
10
1 / 9 / 2
7,798
600
7,117
17,477
7,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
amoore
Ares
11
3 / 3 / 1
8,799
677
6,656
20,139
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 4 / 2
8,253
635
4,665
12,611
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
5
5
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
EYMEL
Chaac
5
0
10
10
L
Hun Batz
LSD_Lucky_o_O
Hun Batz
1
9
2
0.22
L
Ares
amoore
Ares
3
3
1
1.17
W
Izanami
diezirul
Izanami
5
2
7
4.25
W
Zeus
j24319
Zeus
6
3
8
3.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,909
Damage
18,438
25,348
Taken
50,227
16,176
Mitigated
31,573
7,721
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EYMEL
Chaac
15,511
2,316
0
6,610
11,177
11,265
412
4,936
6,241
0
25,345
L
Hun Batz
LSD_Lucky_o_O
Hun Batz
7,117
2,032
0
2,890
17,477
7,913
0
4,918
12,174
0
24,936
L
Ares
amoore
Ares
6,656
90
0
751
20,139
17,966
0
6,054
13,431
11,809
0
W
Izanami
diezirul
Izanami
10,752
6,488
0
261
8,512
3,106
1,276
4,140
4,372
0
42,762
W
Zeus
j24319
Zeus
15,646
232
0
850
5,659
1,805
799
2,460
3,199
43,443
0
L
4,665
1,356
557
3,475
12,611
5,694
0
5,255
6,887
28,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
24,850
150
Minions Killed
108
6
Camps Cleared
4
718,223
Distance Traveled
664,377
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,279
714
26
2
0
266,405
2
L
Hun Batz
7,798
600
30
2
3
212,705
4
L
Ares
8,799
677
6
0
0
240,866
2
W
Izanami
9,180
706
61
5
5
228,686
3
W
Zeus
9,744
750
63
5
1
223,132
0
L
Hera
8,253
635
72
6
1
210,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role