Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KGB-kwatin44
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Madarasage1
Sun Wukong
Level 158
God Stats
6W - 4L
1,512 SR
Queue Stats
407W - 404L
1,488 Elo+
Solo
Cthulhu
Cthulhu
MkEleveN-
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,435 Elo+
Solo
Bakasura
Bakasura
zallza
Bakasura
Level 129
God Stats
1W - 1L
1,310 SR
Queue Stats
69W - 47L
1,613 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,477 Elo+

VS

Team Averages
Level 87
1,515 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AoiTodo
Hun Batz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 148L
1,467 Elo+
Solo
Odin
Odin
Battlesamurai87
Odin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MishMashed
Zhong Kui
Level 124
God Stats
1W - 1L
1,845 SR
Queue Stats
78W - 62L
1,487 Elo+
Solo
Fenrir
Fenrir
VolcanicLion94
Fenrir
Level 87
God Stats
3W - 1L
1,229 SR
Queue Stats
136W - 139L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 5 / 14
11,398
814
13,424
24,214
32,201
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
16
2 / 5 / 11
9,933
710
10,214
13,400
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Madarasage1
Sun Wukong
20
5 / 3 / 13
11,615
830
15,885
22,671
30,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
MkEleveN-
Cthulhu
16
5 / 3 / 4
10,315
737
12,430
14,080
16,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
zallza
Bakasura
18
5 / 7 / 8
11,776
841
12,997
17,246
9,026
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
4 / 3 / 14
10,956
783
9,283
22,106
28,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
AoiTodo
Hun Batz
5
0 / 0 / 0
6,720
480
0
0
0
19
7 / 4 / 13
10,728
766
11,569
16,491
11,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MishMashed
Zhong Kui
19
7 / 6 / 13
11,334
810
30,975
20,927
14,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 11
10,051
718
13,963
17,848
16,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
20
Kills
22
23
Deaths
20
50
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
5
14
2
L
Kumbhakarna
 
Kumbhakarna
4
3
14
3.67
L
Hun Batz
AoiTodo
Hun Batz
0
0
0
0
L
7
4
13
3.38
W
Scylla
2
5
11
1.5
W
Sun Wukong
Madarasage1
Sun Wukong
5
3
13
3.83
L
Zhong Kui
MishMashed
Zhong Kui
7
6
13
2.25
W
Cthulhu
MkEleveN-
Cthulhu
5
3
4
2.33
L
4
7
11
1.36
W
Bakasura
zallza
Bakasura
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,950
Damage
65,790
91,611
Taken
77,372
94,383
Mitigated
71,464
28,514
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,424
2,371
2,456
5,565
24,214
32,201
546
9,358
14,856
0
25,671
L
Kumbhakarna
 
Kumbhakarna
9,283
1,520
2,973
5,071
22,106
28,900
129
8,505
11,855
18,987
0
L
Hun Batz
AoiTodo
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
11,569
4,565
0
1,560
16,491
11,567
498
3,996
10,846
0
20,043
W
Scylla
10,214
1,246
133
2,048
13,400
5,748
944
8,243
5,157
18,580
0
W
Sun Wukong
Madarasage1
Sun Wukong
15,885
2,783
1,941
5,061
22,671
30,518
1,553
9,170
13,501
0
34,634
L
Zhong Kui
MishMashed
Zhong Kui
30,975
1,659
3,774
5,963
20,927
14,640
1,020
5,757
13,883
56,467
0
W
Cthulhu
MkEleveN-
Cthulhu
12,430
1,194
1,818
1,993
14,080
16,890
245
5,120
8,960
25,448
0
L
13,963
4,318
2,406
2,731
17,848
16,357
721
3,252
13,665
0
23,439
W
Bakasura
zallza
Bakasura
12,997
7,575
2,733
4,766
17,246
9,026
3,118
8,367
8,879
0
21,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
49,789
156
Minions Killed
102
0
Camps Cleared
0
1,179,862
Distance Traveled
1,015,876
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,398
814
25
2
0
238,927
0
L
Kumbhakarna
10,956
783
8
1
0
269,994
4
L
Hun Batz
6,720
480
0
0
0
26
0
L
Odin
10,728
766
22
2
0
262,983
1
W
Scylla
9,933
710
23
2
0
239,693
0
W
Sun Wukong
11,615
830
39
3
0
258,997
2
L
Zhong Kui
11,334
810
53
4
0
225,135
0
W
Cthulhu
10,315
737
34
2
0
185,342
0
L
Fenrir
10,051
718
19
1
0
257,738
4
W
Bakasura
11,776
841
35
3
0
256,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role