Player Matchup

Thoth
Thoth
ElMasitaMolvil
Thoth
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
31W - 36L
1,491 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NRG_obito_
Tsukuyomi
Level 26
God Stats
11W - 15L
1,250 SR
Queue Stats
218W - 270L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
Riotomaxima
Sylvanus
Level 25
God Stats
9W - 3L
1,504 SR
Queue Stats
32W - 18L
1,632 Elo+
Solo
Apollo
Apollo
TTSPPP
Apollo
Level 19
God Stats
1W - 4L
1,429 SR
Queue Stats
42W - 70L
1,405 Elo+
Party 1
Ares
Ares
TeOwO
Ares
Level 10
God Stats
3W - 7L
1,357 SR
Queue Stats
16W - 26L
1,358 Elo+
Party 3
Team Averages
Level 20
1,455 SR
1,460 Elo+

VS

Team Averages
Level 26
1,575 SR
1,465 Elo+
Mulan
Mulan
LordRimuru2
Mulan
Level 28
God Stats
14W - 6L
1,620 SR
Queue Stats
78W - 92L
1,482 Elo+
Solo
Ares
Ares
PeacekeeperMain_
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
TheKuun0853
Hun Batz
Level 29
God Stats
3W - 0L
1,791 SR
Queue Stats
76W - 54L
1,594 Elo+
Solo
Agni
Agni
ofugi9
Agni
Level 28
God Stats
11W - 6L
1,733 SR
Queue Stats
106W - 80L
1,616 Elo+
Solo
Janus
Janus
yHak4shi_Splash
Janus
Level 29
God Stats
2W - 6L
1,229 SR
Queue Stats
110W - 157L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 3
7,639
477
2,053
9,662
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
NRG_obito_
Tsukuyomi
9
1 / 9 / 1
6,508
407
3,495
11,348
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Riotomaxima
Sylvanus
10
0 / 7 / 1
6,401
400
6,027
11,089
11,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
TTSPPP
Apollo
10
2 / 7 / 1
6,679
417
4,958
9,852
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
TeOwO
Ares
10
1 / 7 / 4
6,866
429
4,547
14,748
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
10,454
653
6,095
13,072
4,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 14
8,696
544
4,836
9,694
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
TheKuun0853
Hun Batz
18
13 / 3 / 9
11,283
705
12,706
10,628
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
ofugi9
Agni
18
15 / 1 / 5
11,713
732
10,510
5,526
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 10
8,577
536
10,533
6,194
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
6
Kills
40
40
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
5
0
3
6.5
L
Tsukuyomi
NRG_obito_
Tsukuyomi
1
9
1
0.17
W
3
2
14
5
L
Sylvanus
Riotomaxima
Sylvanus
0
7
1
0.07
L
Apollo
TTSPPP
Apollo
2
7
1
0.36
L
Ares
TeOwO
Ares
1
7
4
0.43
W
Hun Batz
TheKuun0853
Hun Batz
13
3
9
5.83
W
Agni
ofugi9
Agni
15
1
5
17.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
44,680
56,699
Taken
45,114
29,270
Mitigated
21,473
8,244
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,053
227
0
54
9,662
2,417
378
5,995
3,331
24,624
0
W
6,095
1,757
0
8,660
13,072
4,930
1,970
5,237
7,835
0
70,107
L
Tsukuyomi
NRG_obito_
Tsukuyomi
3,495
724
0
2,253
11,348
3,107
0
2,499
8,663
0
20,549
W
4,836
199
0
2,525
9,694
8,622
542
3,003
6,567
18,050
0
L
Sylvanus
Riotomaxima
Sylvanus
6,027
1,801
0
2,323
11,089
11,197
0
1,714
9,283
26,321
0
L
Apollo
TTSPPP
Apollo
4,958
2,558
0
1,150
9,852
2,503
0
4,587
4,929
0
29,633
L
Ares
TeOwO
Ares
4,547
395
0
2,464
14,748
10,046
0
9,566
4,614
17,508
0
W
Hun Batz
TheKuun0853
Hun Batz
12,706
4,351
0
2,676
10,628
3,924
1,160
961
9,587
0
79,036
W
Agni
ofugi9
Agni
10,510
1,174
0
2,372
5,526
1,986
674
1,325
4,153
82,728
0
W
10,533
846
0
1,662
6,194
2,011
1,914
2,012
4,116
49,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
50,723
253
Minions Killed
565
0
Camps Cleared
0
1,306,182
Distance Traveled
1,545,818
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,639
477
65
4
0
291,309
2
W
Mulan
10,454
653
164
10
0
339,392
5
L
Tsukuyomi
6,508
407
41
3
0
240,232
0
W
Ares
8,696
544
23
1
0
280,251
1
L
Sylvanus
6,401
400
61
4
0
224,616
3
L
Apollo
6,679
417
57
4
0
249,168
0
L
Ares
6,866
429
29
2
0
300,857
0
W
Hun Batz
11,283
705
141
9
0
339,316
4
W
Agni
11,713
732
150
9
0
335,912
5
W
Janus
8,577
536
87
5
0
250,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role