Player Matchup

Chaac
Chaac
NightDowens
Chaac
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
S_E_X_Ygrandpa
Cthulhu
Level 26
God Stats
8W - 4L
1,521 SR
Queue Stats
42W - 35L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
i84me
Baron Samedi
Level 69
God Stats
3W - 0L
1,909 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 1
Team Averages
Level 41
1,716 SR
1,412 Elo+

VS

Team Averages
Level 61
1,417 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
FaMe G
Cu Chulainn
Level 127
God Stats
3W - 10L
1,368 SR
Queue Stats
349W - 295L
1,551 Elo+
Party 2
Izanami
Izanami
OG_Alessandro
Izanami
Level 26
God Stats
2W - 3L
1,382 SR
Queue Stats
24W - 37L
1,308 Elo+
Solo
Discordia
Discordia
StoneyBob420475
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 61L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
10,519
657
9,994
14,739
16,280
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 0 / 11
10,872
680
10,189
11,473
10,021
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
i84me
Baron Samedi
16
9 / 0 / 8
11,402
713
20,830
15,845
7,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FaMe G
Cu Chulainn
13
1 / 6 / 0
8,962
560
15,088
19,695
22,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
12
0 / 6 / 1
8,341
521
5,398
18,079
6,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
StoneyBob420475
Discordia
12
0 / 5 / 1
8,279
517
10,558
11,422
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FaMe G
Cu Chulainn
1
6
0
0.17
W
3
1
12
9
L
Izanami
0
6
1
0.08
W
5
0
11
10.5
L
Discordia
StoneyBob420475
Discordia
0
5
1
0.1
W
Baron Samedi
i84me
Baron Samedi
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,013
Damage
31,044
42,057
Taken
49,196
34,050
Mitigated
32,694
19,214
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FaMe G
Cu Chulainn
15,088
2,727
0
2,377
19,695
22,055
0
10,932
8,763
0
38,047
W
9,994
1,574
0
2,382
14,739
16,280
531
5,168
9,179
0
33,304
L
Izanami
5,398
2,993
113
2,626
18,079
6,515
0
12,405
5,674
0
24,677
W
10,189
1,586
717
879
11,473
10,021
740
3,516
7,439
28,632
0
L
Discordia
StoneyBob420475
Discordia
10,558
526
0
0
11,422
4,124
75
8,393
3,029
21,979
0
W
Baron Samedi
i84me
Baron Samedi
20,830
2,088
4,510
10,726
15,845
7,749
853
3,338
11,864
58,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
25,582
161
Minions Killed
119
5
Camps Cleared
6
884,421
Distance Traveled
758,510
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,962
560
39
2
2
263,196
3
W
Chaac
10,519
657
47
3
1
301,290
0
L
Izanami
8,341
521
51
3
3
258,835
2
W
Cthulhu
10,872
680
35
2
1
292,095
0
L
Discordia
8,279
517
29
2
1
236,479
1
W
Baron Samedi
11,402
713
79
5
3
291,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role