Player Matchup

Mulan
Mulan
Mangas-Geek
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,871 Elo+
Solo
Bellona
Bellona
Regem77
Bellona
Level 29
God Stats
6W - 4L
1,582 SR
Queue Stats
43W - 37L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Seemsalabim
Danzaburou
Level 28
God Stats
3W - 2L
1,926 SR
Queue Stats
36W - 33L
1,439 Elo+
Party 1
Zeus
Zeus
jesdmoq
Zeus
Level 15
God Stats
1W - 2L
1,446 SR
Queue Stats
19W - 20L
1,509 Elo+
Solo
Ares
Ares
ppalagujt
Ares
Level 15
God Stats
4W - 3L
1,883 SR
Queue Stats
68W - 46L
1,511 Elo+
Solo
Team Averages
Level 19
1,667 SR
1,553 Elo+

VS

Team Averages
Level 11
1,404 SR
1,468 Elo+
Artemis
Artemis
BadA55Bob
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,193 Elo+
Solo
Nemesis
Nemesis
IRS1808
Nemesis
Level 8
God Stats
2W - 2L
1,310 SR
Queue Stats
15W - 15L
1,335 Elo+
Solo
Amaterasu
Amaterasu
MlSS Ye
Amaterasu
Level 15
God Stats
5W - 5L
1,333 SR
Queue Stats
64W - 18L
1,673 Elo+
Solo
Poseidon
Poseidon
Posedoun
Poseidon
Level 17
God Stats
14W - 7L
1,531 SR
Queue Stats
81W - 74L
1,540 Elo+
Solo
Fenrir
Fenrir
Shiro-Jay1573
Fenrir
Level 10
God Stats
1W - 1L
1,347 SR
Queue Stats
4W - 3L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,748
365
563
8,320
4,400
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Regem77
Bellona
9
0 / 2 / 2
5,297
407
3,558
6,958
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Seemsalabim
Danzaburou
11
2 / 3 / 0
6,600
508
1,528
7,442
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
jesdmoq
Zeus
11
4 / 4 / 1
6,695
515
9,165
8,188
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
1 / 3 / 5
6,608
508
3,201
10,082
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadA55Bob
Artemis
13
3 / 2 / 1
7,832
602
7,290
6,257
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
IRS1808
Nemesis
13
5 / 0 / 3
7,572
582
3,623
5,793
1,994
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
MlSS Ye
Amaterasu
14
7 / 0 / 3
8,983
691
7,605
6,242
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Posedoun
Poseidon
12
3 / 4 / 3
7,389
568
6,777
7,187
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 5
6,695
515
2,182
6,437
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadA55Bob
Artemis
3
2
1
1.75
W
Nemesis
IRS1808
Nemesis
5
0
3
6.5
L
0
8
1
0.06
W
Amaterasu
MlSS Ye
Amaterasu
7
0
3
8.5
W
Poseidon
Posedoun
Poseidon
3
4
3
1.13
L
Bellona
Regem77
Bellona
0
2
2
0.5
L
Danzaburou
Seemsalabim
Danzaburou
2
3
0
0.67
W
2
1
5
4.5
L
Zeus
jesdmoq
Zeus
4
4
1
1.13
L
Ares
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
27,477
40,990
Taken
31,916
18,854
Mitigated
13,633
7,695
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadA55Bob
Artemis
7,290
4,178
0
1,984
6,257
2,884
1,026
1,109
5,148
0
49,851
W
Nemesis
IRS1808
Nemesis
3,623
1,534
0
2,386
5,793
1,994
0
1,838
3,955
0
39,406
L
563
130
0
40
8,320
4,400
62
610
7,710
0
11,792
W
Amaterasu
MlSS Ye
Amaterasu
7,605
4,140
0
3,107
6,242
3,492
1,501
2,000
4,242
0
48,429
W
Poseidon
Posedoun
Poseidon
6,777
840
0
1,608
7,187
2,587
180
5,713
1,474
41,841
0
L
Bellona
Regem77
Bellona
3,558
947
0
735
6,958
5,228
0
148
6,810
5,320
14,509
L
Danzaburou
Seemsalabim
Danzaburou
1,528
382
0
804
7,442
2,179
920
330
7,112
0
24,880
W
2,182
149
0
1,448
6,437
2,676
0
2,806
3,631
0
30,660
L
Zeus
jesdmoq
Zeus
9,165
1,719
62
2,420
8,188
2,577
88
3,057
5,131
36,450
0
L
Ares
3,201
134
0
3,634
10,082
4,470
0
2,632
7,450
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
38,471
249
Minions Killed
417
0
Camps Cleared
0
1,180,674
Distance Traveled
1,232,229
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,832
602
102
8
0
208,704
0
W
Nemesis
7,572
582
86
7
0
253,391
0
L
Mulan
4,748
365
15
1
0
196,783
0
W
Amaterasu
8,983
691
100
8
0
291,729
3
W
Poseidon
7,389
568
75
6
0
240,701
4
L
Bellona
5,297
407
46
4
0
244,463
1
L
Danzaburou
6,600
508
49
4
0
236,793
0
W
Fenrir
6,695
515
54
4
0
237,704
1
L
Zeus
6,695
515
69
5
0
224,404
3
L
Ares
6,608
508
70
5
0
278,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role