Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DevaPathOfPain
Cu Chulainn
Level 13
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
LokiCritBuild
Bacchus
Level 8
God Stats
3W - 1L
1,695 SR
Queue Stats
13W - 9L
1,703 Elo+
Party 1
Chronos
Chronos
nizija
Chronos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 44L
1,660 Elo+
Party 1
Serqet
Serqet
waynewock
Serqet
Level 60
God Stats
3W - 2L
1,712 SR
Queue Stats
192W - 144L
1,604 Elo+
Party 1
Team Averages
Level 23
1,546 SR
1,593 Elo+

VS

Team Averages
Level 19
1,566 SR
1,555 Elo+
Chaac
Chaac
HumanNoMore
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,495 Elo+
Solo
Mulan
Mulan
Tin10Men
Mulan
Level 26
God Stats
4W - 0L
1,830 SR
Queue Stats
202W - 279L
1,281 Elo+
Solo
Hel
Hel
Volentir
Hel
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,921 Elo+
Solo
Loki
Loki
WaldyYT
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 10L
1,585 Elo+
Solo
Jing Wei
Jing Wei
slipperyChase
Jing Wei
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 6 / 0
4,616
330
996
4,615
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
DevaPathOfPain
Cu Chulainn
10
0 / 4 / 1
6,020
430
3,179
8,380
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
2 / 3 / 2
6,453
461
4,266
10,457
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
nizija
Chronos
11
2 / 2 / 3
6,791
485
7,036
8,599
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
waynewock
Serqet
14
4 / 4 / 0
7,675
548
7,223
11,213
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,238
517
5,659
8,722
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Tin10Men
Mulan
10
0 / 2 / 7
6,149
439
3,057
6,237
2,941
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 0 / 2
9,538
681
13,727
10,750
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
WaldyYT
Loki
13
3 / 1 / 8
7,636
545
3,933
7,458
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
slipperyChase
Jing Wei
11
1 / 4 / 3
6,579
470
4,216
6,640
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
18
19
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
L
Cu Chulainn
DevaPathOfPain
Cu Chulainn
0
4
1
0.13
W
2
1
5
4.5
L
Bacchus
2
3
2
1
W
Mulan
Tin10Men
Mulan
0
2
7
1.75
W
12
0
2
13
W
Loki
WaldyYT
Loki
3
1
8
7
L
Chronos
nizija
Chronos
2
2
3
1.75
W
Jing Wei
slipperyChase
Jing Wei
1
4
3
0.63
L
Serqet
waynewock
Serqet
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
30,592
43,264
Taken
39,807
23,352
Mitigated
19,136
8,101
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
996
338
0
118
4,615
1,314
259
1,010
3,583
0
8,782
L
Cu Chulainn
DevaPathOfPain
Cu Chulainn
3,179
219
0
1,113
8,380
6,279
433
3,124
5,198
0
21,462
W
5,659
922
0
3,424
8,722
8,302
526
1,638
6,443
7,592
19,173
L
Bacchus
4,266
491
0
1,707
10,457
9,324
0
2,975
7,366
18,634
0
W
Mulan
Tin10Men
Mulan
3,057
622
0
825
6,237
2,941
84
3,175
2,785
0
19,724
W
13,727
1,704
1,505
6,177
10,750
3,799
868
3,266
7,152
73,917
0
W
Loki
WaldyYT
Loki
3,933
1,095
0
3,636
7,458
2,124
0
353
6,914
0
43,657
L
Chronos
nizija
Chronos
7,036
2,713
0
2,291
8,599
2,328
0
3,213
5,308
39,199
0
W
Jing Wei
slipperyChase
Jing Wei
4,216
3,543
0
446
6,640
1,970
193
2,870
3,674
0
31,750
L
Serqet
waynewock
Serqet
7,223
1,037
0
2,872
11,213
4,107
0
4,812
6,191
0
46,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
37,140
234
Minions Killed
393
0
Camps Cleared
0
1,137,355
Distance Traveled
1,352,978
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,616
330
8
1
0
99,868
1
L
Cu Chulainn
6,020
430
24
2
0
239,169
0
W
Chaac
7,238
517
41
3
0
258,223
1
L
Bacchus
6,453
461
22
2
0
264,278
8
W
Mulan
6,149
439
49
4
0
262,165
1
W
Hel
9,538
681
147
11
0
284,727
0
W
Loki
7,636
545
95
7
0
298,418
0
L
Chronos
6,791
485
81
6
0
235,222
0
W
Jing Wei
6,579
470
61
4
0
249,445
2
L
Serqet
7,675
548
99
7
0
298,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role