Player Matchup

Artio
Artio
Himkioo
Artio
Level 49
God Stats
11W - 7L
1,546 SR
Queue Stats
142W - 120L
1,501 Elo+
Party 2
Hades
Hades
Im_EzGravy_
Hades
Level 47
God Stats
3W - 7L
1,432 SR
Queue Stats
18W - 25L
1,271 Elo+
Party 2
Nemesis
Nemesis
daddyray2002
Nemesis
Level 60
God Stats
2W - 4L
1,324 SR
Queue Stats
189W - 257L
1,368 Elo+
Party 2
Team Averages
Level 52
1,434 SR
1,380 Elo+

VS

Team Averages
Level 102
1,265 SR
1,298 Elo+
Thor
Thor
Ev1os
Thor
Level 94
God Stats
1W - 1L
1,304 SR
Queue Stats
47W - 84L
1,298 Elo+
Party 1
Bacchus
Bacchus
Papabagelbite
Bacchus
Level 104
God Stats
1W - 2L
1,101 SR
Queue Stats
48W - 77L
1,313 Elo+
Party 1
Chang'e
Chang'e
Sunbringer01
Chang'e
Level 108
God Stats
22W - 36L
1,389 SR
Queue Stats
114W - 190L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Himkioo
Artio
14
3 / 6 / 6
10,719
631
10,568
22,082
18,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 7 / 3
10,539
620
10,992
19,226
5,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
daddyray2002
Nemesis
15
5 / 7 / 5
11,029
649
8,076
15,760
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ev1os
Thor
16
8 / 6 / 10
12,652
744
21,353
15,368
5,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
6 / 4 / 13
12,157
715
11,819
15,176
15,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sunbringer01
Chang'e
17
6 / 3 / 12
12,285
723
14,718
12,830
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
20
20
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
Ev1os
Thor
8
6
10
2.17
L
Artio
Himkioo
Artio
3
6
6
1
L
5
7
3
0.93
W
Bacchus
6
4
13
3.13
W
Chang'e
Sunbringer01
Chang'e
6
3
12
4
L
Nemesis
daddyray2002
Nemesis
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,636
Damage
47,890
57,068
Taken
43,374
28,728
Mitigated
25,976
11,553
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ev1os
Thor
21,353
6,426
0
737
15,368
5,541
524
7,684
7,684
0
54,662
L
Artio
Himkioo
Artio
10,568
551
614
6,022
22,082
18,104
0
9,759
12,323
36,877
0
L
10,992
444
485
2,780
19,226
5,833
75
9,989
9,237
31,016
0
W
Bacchus
11,819
1,379
1,731
1,876
15,176
15,768
766
7,291
7,885
36,835
0
W
Chang'e
Sunbringer01
Chang'e
14,718
883
5,580
5,934
12,830
4,667
1,147
7,502
5,328
44,015
0
L
Nemesis
daddyray2002
Nemesis
8,076
3,133
563
1,089
15,760
4,791
0
7,684
8,076
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
37,094
151
Minions Killed
167
8
Camps Cleared
6
810,628
Distance Traveled
918,732
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,652
744
48
3
5
272,093
1
L
Artio
10,719
631
53
3
3
284,474
1
L
Hades
10,539
620
43
3
4
222,443
0
W
Bacchus
12,157
715
50
3
0
316,881
2
W
Chang'e
12,285
723
69
4
1
329,758
1
L
Nemesis
11,029
649
55
3
1
303,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role