Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Moist Fold
Hel
Level 160
God Stats
0W - 2L
1,667 SR
Queue Stats
67W - 68L
1,549 Elo+
Solo
Loki
Loki
Mowihs
Loki
Level 149
God Stats
1W - 1L
1,758 SR
Queue Stats
90W - 105L
1,548 Elo+
Solo
Mulan
Mulan
Pofisist
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,502 Elo+
Solo
Zeus
Zeus
Xtraterestrial6
Zeus
Level 104
God Stats
5W - 5L
1,518 SR
Queue Stats
422W - 375L
1,607 Elo+
Solo
Team Averages
Level 140
1,589 SR
1,541 Elo+

VS

Team Averages
Level 152
1,471 SR
1,552 Elo+
Tyr
Tyr
DivineVoice
Tyr
Level 160
God Stats
1W - 0L
1,312 SR
Queue Stats
99W - 79L
1,608 Elo+
Party 1
Raijin
Raijin
Emisys
Raijin
Level 160
God Stats
3W - 1L
1,438 SR
Queue Stats
161W - 122L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Rumbarola
Kukulkan
Level 157
God Stats
1W - 0L
1,612 SR
Queue Stats
196W - 188L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDutchTomato
Tsukuyomi
Level 158
God Stats
2W - 1L
1,558 SR
Queue Stats
135W - 119L
1,595 Elo+
Party 1
Yemoja
Yemoja
ianerin
Yemoja
Level 124
God Stats
3W - 1L
1,434 SR
Queue Stats
137W - 129L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 9 / 9
9,991
666
10,429
20,380
12,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 4 / 9
11,409
761
9,224
18,811
16,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Mowihs
Loki
15
1 / 8 / 6
8,812
587
8,555
20,828
7,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Pofisist
Mulan
17
2 / 7 / 10
10,078
672
9,565
19,466
29,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 3 / 5
12,243
816
25,550
13,811
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
11,097
740
14,524
14,589
20,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Emisys
Raijin
17
3 / 6 / 17
10,852
723
14,737
14,544
6,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Rumbarola
Kukulkan
20
2 / 3 / 24
12,076
805
26,388
16,042
9,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheDutchTomato
Tsukuyomi
20
19 / 5 / 6
12,889
859
22,993
13,264
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
ianerin
Yemoja
17
3 / 1 / 21
10,953
730
3,609
16,856
17,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
20
Kills
31
31
Deaths
20
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
9
9
0.72
W
4
5
15
2.3
W
Raijin
Emisys
Raijin
3
6
17
1.92
L
5
4
9
2.38
L
Loki
Mowihs
Loki
1
8
6
0.5
L
Mulan
Pofisist
Mulan
2
7
10
1
W
Kukulkan
Rumbarola
Kukulkan
2
3
24
4.67
W
Tsukuyomi
TheDutchTomato
Tsukuyomi
19
5
6
4.4
L
10
3
5
4.17
W
Yemoja
ianerin
Yemoja
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,323
Damage
82,251
93,296
Taken
75,295
72,669
Mitigated
60,141
36,986
Healing
34,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,429
2,413
1,297
3,110
20,380
12,379
618
9,719
10,455
0
19,768
W
14,524
811
0
3,427
14,589
20,012
139
6,237
8,084
1,596
15,349
W
Raijin
Emisys
Raijin
14,737
1,970
352
692
14,544
6,572
1,078
6,417
7,880
26,924
0
L
9,224
113
11,944
9,864
18,811
16,478
411
9,850
8,712
30,418
0
L
Loki
Mowihs
Loki
8,555
914
420
3,149
20,828
7,893
140
9,651
10,989
0
16,201
L
Mulan
Pofisist
Mulan
9,565
953
1,640
2,086
19,466
29,993
26
8,857
10,297
0
21,567
W
Kukulkan
Rumbarola
Kukulkan
26,388
3,781
2,516
2,501
16,042
9,226
2,015
6,168
9,552
60,797
0
W
Tsukuyomi
TheDutchTomato
Tsukuyomi
22,993
6,209
979
785
13,264
6,426
847
6,822
6,231
0
38,682
L
25,550
1,131
931
2,545
13,811
5,926
108
6,471
7,122
33,175
0
W
Yemoja
ianerin
Yemoja
3,609
1,960
15,773
7,917
16,856
17,905
906
7,506
8,774
5,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
57,867
133
Minions Killed
161
0
Camps Cleared
0
1,225,885
Distance Traveled
1,314,573
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,991
666
21
1
0
255,762
0
W
Tyr
11,097
740
5
0
0
277,392
4
W
Raijin
10,852
723
39
3
0
234,229
2
L
Hel
11,409
761
52
3
0
258,663
1
L
Loki
8,812
587
10
1
0
245,990
0
L
Mulan
10,078
672
22
1
0
233,375
5
W
Kukulkan
12,076
805
86
6
0
281,928
3
W
Tsukuyomi
12,889
859
25
2
0
283,983
2
L
Zeus
12,243
816
28
2
0
232,095
2
W
Yemoja
10,953
730
6
0
0
237,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role