Player Matchup

Sun Wukong
Sun Wukong
Alasboro
Sun Wukong
Level 68
God Stats
2W - 3L
1,680 SR
Queue Stats
10W - 4L
1,806 Elo+
Party 3
Pele
Pele
Gooda666
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
HerrNiko
Baron Samedi
Level 141
God Stats
0W - 1L
1,394 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 3
Vulcan
Vulcan
Redshore
Vulcan
Level 17
God Stats
0W - 1L
1,665 SR
Queue Stats
8W - 8L
1,626 Elo+
Solo
Sobek
Sobek
fleky47
Sobek
Level 127
God Stats
0W - 1L
1,540 SR
Queue Stats
25W - 26L
1,418 Elo+
Solo
Team Averages
Level 80
1,556 SR
1,577 Elo+

VS

Team Averages
Level 34
1,642 SR
1,477 Elo+
Ymir
Ymir
FengHuangDanCong
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ProstoZdrastvuy
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 2
Artemis
Artemis
SaaBlack1
Artemis
Level 29
God Stats
2W - 0L
2,097 SR
Queue Stats
3W - 2L
1,499 Elo+
Party 1
Olorun
Olorun
TaxiAdi23
Olorun
Level 26
God Stats
1W - 0L
1,496 SR
Queue Stats
17W - 18L
1,568 Elo+
Solo
Serqet
Serqet
Zakamakaflow
Serqet
Level 68
God Stats
1W - 0L
1,618 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alasboro
Sun Wukong
15
4 / 4 / 6
10,219
681
14,247
18,594
22,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
1 / 9 / 4
8,658
577
5,590
15,957
7,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
HerrNiko
Baron Samedi
17
2 / 6 / 5
10,119
675
12,259
14,338
10,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Redshore
Vulcan
20
4 / 0 / 2
11,414
761
16,457
8,383
4,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
fleky47
Sobek
14
1 / 7 / 6
8,805
587
4,082
20,137
24,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
11,589
773
7,265
14,923
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
ProstoZdrastvuy
Baron Samedi
19
4 / 1 / 12
11,933
796
12,886
6,977
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SaaBlack1
Artemis
18
4 / 1 / 14
11,097
740
17,477
14,848
8,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
TaxiAdi23
Olorun
19
8 / 5 / 7
12,424
828
15,310
13,879
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
17
7 / 4 / 11
12,486
832
16,661
15,964
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
12
Kills
26
26
Deaths
12
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alasboro
Sun Wukong
4
4
6
1.75
W
3
1
16
11
L
Pele
1
9
4
0.33
L
Baron Samedi
HerrNiko
Baron Samedi
2
6
5
0.75
W
Baron Samedi
ProstoZdrastvuy
Baron Samedi
4
1
12
10
L
Vulcan
Redshore
Vulcan
4
0
2
5
W
Artemis
SaaBlack1
Artemis
4
1
14
11
W
Olorun
TaxiAdi23
Olorun
8
5
7
2.3
W
Serqet
7
4
11
3.13
L
Sobek
fleky47
Sobek
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
69,599
77,409
Taken
66,591
69,641
Mitigated
44,665
13,286
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alasboro
Sun Wukong
14,247
2,250
0
3,891
18,594
22,348
0
8,493
9,414
0
26,458
W
7,265
1,055
0
3,059
14,923
17,740
279
7,202
7,316
28,015
0
L
Pele
5,590
742
453
980
15,957
7,687
0
5,784
10,173
0
18,188
L
Baron Samedi
HerrNiko
Baron Samedi
12,259
542
2,634
3,507
14,338
10,699
0
7,361
6,756
48,289
0
W
Baron Samedi
ProstoZdrastvuy
Baron Samedi
12,886
937
3,349
3,242
6,977
3,194
1,297
3,394
3,407
48,500
0
L
Vulcan
Redshore
Vulcan
16,457
4,624
0
191
8,383
4,142
0
2,569
5,526
68,876
0
W
Artemis
SaaBlack1
Artemis
17,477
7,517
0
1,868
14,848
8,133
1,245
9,256
5,274
0
49,612
W
Olorun
TaxiAdi23
Olorun
15,310
7,252
1,518
4,889
13,879
7,517
2,809
7,179
6,435
57,723
3,627
W
Serqet
16,661
3,384
0
4,622
15,964
8,081
0
6,304
9,208
0
30,004
L
Sobek
fleky47
Sobek
4,082
264
0
1,630
20,137
24,765
0
10,410
9,365
11,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
59,529
319
Minions Killed
370
7
Camps Cleared
9
1,330,005
Distance Traveled
1,421,579
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,219
681
40
3
1
275,976
3
W
Ymir
11,589
773
59
4
0
290,542
5
L
Pele
8,658
577
32
2
0
234,965
0
L
Baron Samedi
10,119
675
78
5
3
258,515
0
W
Baron Samedi
11,933
796
99
7
3
273,037
3
L
Vulcan
11,414
761
143
10
3
336,434
1
W
Artemis
11,097
740
74
5
0
302,251
3
W
Olorun
12,424
828
105
7
2
260,547
4
W
Serqet
12,486
832
33
2
4
295,202
1
L
Sobek
8,805
587
26
2
0
224,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role