Player Matchup

Ares
Ares
Braveilla
Ares
Level 22
God Stats
17W - 7L
1,804 SR
Queue Stats
43W - 32L
1,513 Elo+
Solo
Loki
Loki
DeadpooliOKuS
Loki
Level 70
God Stats
47W - 36L
1,615 SR
Queue Stats
365W - 370L
1,572 Elo+
Party 2
Zeus
Zeus
LastDayMan
Zeus
Level 128
God Stats
50W - 38L
1,599 SR
Queue Stats
389W - 399L
1,502 Elo+
Party 2
Team Averages
Level 73
1,673 SR
1,529 Elo+

VS

Team Averages
Level 95
1,500 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
imSibir
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
6 / 0 / 13
9,576
871
6,743
11,603
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
10 / 0 / 9
9,277
843
9,637
4,806
2,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 13
8,374
761
11,473
3,780
1,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 7 / 1
6,899
627
4,744
15,286
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
 
Fenrir
9
1 / 7 / 0
6,742
613
3,397
10,586
4,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
imSibir
Tiamat
9
0 / 5 / 1
6,454
587
2,756
8,115
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
19
Kills
1
1
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
1
0.07
L
Fenrir
 
Fenrir
1
7
0
0.14
W
Ares
6
0
13
12.5
W
10
0
9
14.5
W
3
1
13
9.5
L
Tiamat
imSibir
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
10,897
20,189
Taken
33,987
16,165
Mitigated
18,595
4,226
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,744
1,215
0
952
15,286
10,880
0
8,177
7,109
0
16,517
L
Fenrir
 
Fenrir
3,397
994
0
470
10,586
4,067
0
4,470
6,116
0
10,921
W
Ares
6,743
554
0
2,292
11,603
11,664
617
2,057
9,405
16,618
0
W
9,637
2,989
0
804
4,806
2,602
958
933
3,393
0
31,965
W
11,473
1,170
144
986
3,780
1,899
853
267
3,513
32,219
0
L
Tiamat
imSibir
Tiamat
2,756
530
442
1,171
8,115
3,648
0
6,239
1,876
17,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
20,095
106
Minions Killed
67
5
Camps Cleared
4
661,323
Distance Traveled
586,878
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,899
627
28
3
0
204,043
4
L
Fenrir
6,742
613
16
1
2
196,188
3
W
Ares
9,576
871
12
1
1
218,874
3
W
Loki
9,277
843
38
3
2
246,165
2
W
Zeus
8,374
761
56
5
2
196,284
5
L
Tiamat
6,454
587
23
2
2
186,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role