Player Matchup

Persephone
Persephone
Diamond II
 
Persephone
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
DANI18DI
Mercury
Diamond III
Level 160
God Stats
8W - 3L
1,745 SR
Queue Stats
746W - 728L
2,203 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Silvaa2720
Guan Yu
Platinum I
Level 125
God Stats
14W - 15L
1,503 SR
Queue Stats
287W - 278L
2,072 MMR
Solo
Medusa
Medusa
Diamond III
aC Turtles
Medusa
Diamond III
Level 129
God Stats
2W - 2L
1,622 SR
Queue Stats
165W - 146L
2,137 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,574 SR
1,882 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,627 SR
2,315 MMR
Fafnir
Fafnir
Diamond V
NthTag61428140
Fafnir
Diamond V
Level 128
God Stats
3W - 2L
1,741 SR
Queue Stats
145W - 148L
2,011 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Sirtrollsalot33
Danzaburou
Platinum III
Level 125
God Stats
5W - 6L
1,587 SR
Queue Stats
173W - 161L
1,887 MMR
Solo
Achilles
Achilles
Platinum I
SlayerSam01
Achilles
Platinum I
Level 160
God Stats
14W - 20L
1,552 SR
Queue Stats
1,009W - 1,017L
1,943 MMR
Solo
Hera
Hera
Masters
Toadjin
Hera
Masters
Level 115
God Stats
13W - 11L
1,755 SR
Queue Stats
203W - 134L
2,815 MMR
Party 1
Thanatos
Thanatos
Masters
WhadaN3rD_
Thanatos
Masters
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 62L
2,918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
6 / 4 / 3
10,754
597
9,319
9,796
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
 
Ganesha
14
0 / 1 / 14
9,323
518
6,707
12,657
10,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
DANI18DI
Mercury
17
3 / 1 / 9
10,741
597
6,503
11,215
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Silvaa2720
Guan Yu
17
0 / 2 / 2
10,517
584
7,171
15,419
12,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
aC Turtles
Medusa
18
8 / 2 / 4
11,222
623
10,050
10,627
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
LokiGebUllrArtioGilgamesh

VS

Bans
TiamatDa JiOdinSusanoChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,643
425
3,511
15,739
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Sirtrollsalot33
Danzaburou
15
0 / 6 / 2
9,404
522
8,072
13,881
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
SlayerSam01
Achilles
18
3 / 0 / 1
11,056
614
9,136
13,728
12,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
Toadjin
Hera
12
2 / 4 / 0
8,199
456
9,510
7,462
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
WhadaN3rD_
Thanatos
10
5 / 2 / 2
7,789
433
5,732
6,984
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
10
10
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
4
3
1.88
W
Ganesha
 
Ganesha
0
1
14
7
W
Mercury
DANI18DI
Mercury
3
1
9
7.5
L
0
5
3
0.3
W
Guan Yu
Silvaa2720
Guan Yu
0
2
2
0.5
L
Danzaburou
Sirtrollsalot33
Danzaburou
0
6
2
0.17
L
Achilles
SlayerSam01
Achilles
3
0
1
3.5
L
Hera
Toadjin
Hera
2
4
0
0.5
L
Thanatos
WhadaN3rD_
Thanatos
5
2
2
3
W
Medusa
aC Turtles
Medusa
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
35,961
59,714
Taken
57,794
35,391
Mitigated
33,018
21,061
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,319
979
0
1,254
9,796
3,451
2,629
4,565
4,957
68,400
0
W
Ganesha
 
Ganesha
6,707
950
2,354
2,791
12,657
10,730
1,001
4,224
8,245
29,532
0
W
Mercury
DANI18DI
Mercury
6,503
2,958
0
2,665
11,215
4,861
0
2,397
8,696
0
86,726
L
3,511
1,209
117
2,946
15,739
12,553
0
5,576
10,163
20,181
0
W
Guan Yu
Silvaa2720
Guan Yu
7,171
1,172
482
7,144
15,419
12,655
0
1,038
14,359
6,511
69,706
L
Danzaburou
Sirtrollsalot33
Danzaburou
8,072
1,581
0
2,520
13,881
4,397
0
2,405
11,476
0
75,338
L
Achilles
SlayerSam01
Achilles
9,136
3,349
0
6,436
13,728
12,095
0
3,522
10,206
0
85,754
L
Hera
Toadjin
Hera
9,510
2,260
0
897
7,462
2,081
128
4,608
2,854
56,705
0
L
Thanatos
WhadaN3rD_
Thanatos
5,732
1,620
0
4,869
6,984
1,892
0
1,656
5,328
0
33,091
W
Medusa
aC Turtles
Medusa
10,050
5,610
0
4,371
10,627
3,694
1,823
697
9,930
0
89,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
44,091
584
Minions Killed
547
0
Camps Cleared
0
1,857,445
Distance Traveled
1,489,900
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,754
597
132
7
0
347,643
3
W
Ganesha
9,323
518
8
0
0
357,734
4
W
Mercury
10,741
597
125
7
0
427,573
7
L
Fafnir
7,643
425
28
2
0
335,134
2
W
Guan Yu
10,517
584
174
10
0
383,829
8
L
Danzaburou
9,404
522
153
9
0
288,672
9
L
Achilles
11,056
614
187
10
0
343,634
4
L
Hera
8,199
456
119
7
0
336,131
2
L
Thanatos
7,789
433
60
3
0
186,329
0
W
Medusa
11,222
623
145
8
0
340,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role