Player Matchup

Kukulkan
Kukulkan
DoNkSlayeR11
Kukulkan
Level 28
God Stats
2W - 3L
1,406 SR
Queue Stats
88W - 99L
1,282 Elo+
Solo
Artemis
Artemis
Fire_stardust
Artemis
Level 15
God Stats
2W - 3L
1,592 SR
Queue Stats
9W - 26L
1,170 Elo+
Party 3
Cerberus
Cerberus
WDBlacksunlite_
Cerberus
Level 9
God Stats
4W - 4L
1,447 SR
Queue Stats
5W - 7L
1,277 Elo+
Party 3
Fenrir
Fenrir
jc_comando
Fenrir
Level 29
God Stats
13W - 14L
1,495 SR
Queue Stats
137W - 138L
1,402 Elo+
Party 3
Thor
Thor
westerly_county4
Thor
Level 5
God Stats
2W - 1L
1,807 SR
Queue Stats
5W - 5L
1,749 Elo+
Party 3
Team Averages
Level 17
1,549 SR
1,376 Elo+

VS

Team Averages
Level 45
1,413 SR
1,338 Elo+
Neith
Neith
FCM4
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 54L
1,372 Elo+
Party 1
Arachne
Arachne
G_2_Short
Arachne
Level 128
God Stats
56W - 48L
1,428 SR
Queue Stats
409W - 438L
1,347 Elo+
Party 2
Sol
Sol
McNutButter5188
Sol
Level 69
God Stats
2W - 2L
1,208 SR
Queue Stats
425W - 526L
1,367 Elo+
Party 1
Thanatos
Thanatos
PickledUgly
Thanatos
Level 10
God Stats
5W - 8L
1,428 SR
Queue Stats
22W - 25L
1,338 Elo+
Party 2
Geb
Geb
WoodSpecs
Geb
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 25L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoNkSlayeR11
Kukulkan
19
6 / 5 / 4
12,551
483
12,133
14,508
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
6 / 8 / 6
11,716
451
13,099
19,199
9,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
2 / 5 / 9
11,631
447
6,284
24,224
35,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
jc_comando
Fenrir
16
7 / 4 / 2
11,496
442
8,257
15,211
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 11 / 2
11,587
446
4,834
17,664
6,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FCM4
Neith
15
0 / 7 / 4
10,516
404
6,589
12,494
4,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
G_2_Short
Arachne
20
20 / 5 / 4
16,471
634
33,681
27,795
16,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 4 / 4
12,999
500
9,851
14,625
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PickledUgly
Thanatos
20
10 / 5 / 4
15,121
582
12,379
17,518
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 15
12,377
476
6,748
19,921
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
22
Kills
32
33
Deaths
24
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DoNkSlayeR11
Kukulkan
6
5
4
1.6
W
Neith
FCM4
Neith
0
7
4
0.29
L
Artemis
6
8
6
1.13
W
Arachne
G_2_Short
Arachne
20
5
4
4.4
W
1
4
4
0.75
W
Thanatos
PickledUgly
Thanatos
10
5
4
2.4
L
Cerberus
2
5
9
1.3
W
1
3
15
2.83
L
Fenrir
jc_comando
Fenrir
7
4
2
2
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,607
Damage
69,248
90,806
Taken
92,353
66,296
Mitigated
50,906
16,931
Healing
41,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DoNkSlayeR11
Kukulkan
12,133
457
0
4,412
14,508
7,965
532
2,776
11,732
92,245
0
W
Neith
FCM4
Neith
6,589
2,998
0
1,956
12,494
4,097
3,645
6,726
5,768
0
37,033
L
Artemis
13,099
8,388
0
2,978
19,199
9,616
1,727
3,275
15,924
0
61,523
W
Arachne
G_2_Short
Arachne
33,681
23,761
0
14,165
27,795
16,590
6,882
3,190
23,611
0
128,778
W
9,851
2,552
0
7,826
14,625
5,692
3,309
3,739
10,886
90,229
0
W
Thanatos
PickledUgly
Thanatos
12,379
4,512
840
15,098
17,518
8,389
1,581
4,483
13,035
0
112,397
L
Cerberus
6,284
1,071
0
5,874
24,224
35,002
586
7,127
17,097
31,859
0
W
6,748
985
0
1,987
19,921
16,138
520
4,260
13,681
23,739
0
L
Fenrir
jc_comando
Fenrir
8,257
3,110
0
3,667
15,211
6,787
693
2,183
13,028
0
50,920
L
4,834
1,236
0
0
17,664
6,926
2,820
1,238
16,426
0
58,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,981
Gold Earned
67,484
552
Minions Killed
563
0
Camps Cleared
0
2,012,852
Distance Traveled
2,437,027
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,551
483
151
6
0
357,141
0
W
Neith
10,516
404
64
2
0
422,273
1
L
Artemis
11,716
451
96
4
0
412,764
2
W
Arachne
16,471
634
160
6
0
483,359
2
W
Sol
12,999
500
147
6
0
459,103
1
W
Thanatos
15,121
582
171
7
0
492,032
0
L
Cerberus
11,631
447
76
3
0
448,642
4
W
Geb
12,377
476
21
1
0
580,260
0
L
Fenrir
11,496
442
96
4
0
354,818
0
L
Thor
11,587
446
133
5
0
439,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role