Player Matchup

Nemesis
Nemesis
Hakermen
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Monkeyspanker25
Kukulkan
Level 25
God Stats
0W - 7L
1,158 SR
Queue Stats
56W - 61L
1,479 Elo+
Solo
Mulan
Mulan
Nikituz999
Mulan
Level 7
God Stats
1W - 2L
1,692 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Mercury
Mercury
rawrxd67
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,428 Elo+
Party 1
Geb
Geb
truebud
Geb
Level 29
God Stats
14W - 10L
1,580 SR
Queue Stats
59W - 64L
1,420 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,500 Elo+

VS

Team Averages
Level 9
1,397 SR
1,495 Elo+
Thor
Thor
GremlinNob
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Mateoabru
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,542 Elo+
Solo
Eset
Eset
PeterPancho3
Eset
Level 10
God Stats
1W - 2L
1,366 SR
Queue Stats
31W - 33L
1,406 Elo+
Solo
Ullr
Ullr
WaldyYT
Ullr
Level 7
God Stats
1W - 1L
1,173 SR
Queue Stats
20W - 10L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kushirima
Morgan Le Fay
Level 12
God Stats
8W - 5L
1,446 SR
Queue Stats
21W - 23L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hakermen
Nemesis
3
0 / 4 / 0
3,642
405
357
3,768
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
9
1 / 5 / 0
4,886
543
855
4,333
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
6
1 / 5 / 0
4,621
513
2,332
4,874
1,996
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
rawrxd67
Mercury
8
4 / 3 / 0
4,837
537
1,858
5,184
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
7
0 / 0 / 2
4,451
495
1,767
6,215
1,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 3
6,847
761
5,783
4,960
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Mateoabru
Guan Yu
9
2 / 0 / 1
5,400
600
1,184
2,358
1,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,313
590
3,380
4,046
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
WaldyYT
Ullr
7
1 / 0 / 1
4,558
506
2,184
2,896
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
kushirima
Morgan Le Fay
7
3 / 2 / 4
5,059
562
3,920
4,282
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
17
17
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Nemesis
Hakermen
Nemesis
0
4
0
0
W
Guan Yu
Mateoabru
Guan Yu
2
0
1
2.5
L
Kukulkan
1
5
0
0.2
L
Mulan
1
5
0
0.2
W
2
3
1
0.83
W
Ullr
WaldyYT
Ullr
1
0
1
1.5
W
Morgan Le Fay
kushirima
Morgan Le Fay
3
2
4
2.5
L
Mercury
rawrxd67
Mercury
4
3
0
1.33
L
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
16,451
24,374
Taken
18,542
7,799
Mitigated
5,812
4,676
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,783
2,491
0
2,601
4,960
1,568
0
68
4,892
0
34,473
L
Nemesis
Hakermen
Nemesis
357
135
0
626
3,768
956
0
795
2,973
0
7,812
W
Guan Yu
Mateoabru
Guan Yu
1,184
389
85
772
2,358
1,428
326
0
2,358
69
23,201
L
Kukulkan
855
261
0
185
4,333
1,279
0
1,905
2,428
24,103
0
L
Mulan
2,332
969
0
361
4,874
1,996
0
337
4,495
0
12,384
W
3,380
269
0
325
4,046
919
0
417
3,629
23,143
0
W
Ullr
WaldyYT
Ullr
2,184
998
0
1,331
2,896
641
0
907
1,989
0
14,450
W
Morgan Le Fay
kushirima
Morgan Le Fay
3,920
127
0
898
4,282
1,256
0
1,230
3,052
13,865
0
L
Mercury
rawrxd67
Mercury
1,858
1,004
0
586
5,184
1,707
0
1,994
2,989
0
14,784
L
Geb
1,767
261
730
2,188
6,215
1,861
0
1,935
4,120
11,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
27,177
138
Minions Killed
232
0
Camps Cleared
0
721,494
Distance Traveled
813,442
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,847
761
70
8
0
186,028
2
L
Nemesis
3,642
405
20
2
0
96,129
0
W
Guan Yu
5,400
600
65
7
0
150,951
1
L
Kukulkan
4,886
543
53
6
0
161,591
0
L
Mulan
4,621
513
26
3
0
113,857
0
W
Eset
5,313
590
48
5
0
147,536
3
W
Ullr
4,558
506
28
3
0
161,262
0
W
Morgan Le Fay
5,059
562
21
2
0
167,665
0
L
Mercury
4,837
537
25
3
0
180,635
0
L
Geb
4,451
495
14
2
0
169,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role